Dungeon Crawl Stone Soup version 0.30-a0-51-g784eafce7f (webtiles) character file. Game seed: 13489983871516457979 50 Jeffwins the Shooter (level 4, 14/27 HPs) Began as a Human Wanderer on Sept 6, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:33 (1607 turns). Jeffwins the Shooter (Human Wanderer) Turns: 1607, Time: 00:02:34 Health: 14/27 AC: 6 Str: 13 XL: 4 Next: 4% Magic: 7/7 EV: 10 Int: 10 God: Gold: 30 SH: 0 Dex: 18 Spells: 6/7 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn v - ring of see invisible MPRegen 0.10/turn (no ring) @: confused A: iridescent scales 1, frail 1, strong 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You are frail. (-10% HP) Your muscles are strong. (Str +4, Int/Dex -1) You passively dampen the noise of your surroundings. Skills: * Level 2.9 Ranged Weapons - Level 1.0 Throwing + Level 2.9 Stealth - Level 2.0 Spellcasting - Level 2.0 Air Magic - Level 1.0 Invocations - Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 12% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 5% N/A 45% 3 Corpse Rot Necr/Pois/Air 2% N/A 97% 4 Inventory: Hand Weapons a - a +0 sling (weapon) Armour b - a +0 helmet (worn) d - a +0 robe i - a +0 leather armour (worn) p - a +0 cloak Jewellery v - a ring of see invisible (left hand) Scrolls e - a scroll of vulnerability {unknown} g - 5 scrolls of identify {unknown} j - 2 scrolls of amnesia {unknown} n - a scroll of brand weapon {unknown} o - a scroll of blinking {unknown} Potions c - a potion of attraction {!q} f - a potion of invisibility {unknown} h - a potion of curing {unknown} k - a potion of flight {unknown} l - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb ...................# ####.#### ....###....#.#.....# #.......# ###.......##.#.....# #.##.##.# ....###........##### #.##.##.# ##### ###.###### ######.##.##.# #.# #......##.##.# #######.#### #.####.##.##.# ###...#......#####g####.....>.# ....#.#.#.##.#..@ggg.......#### ###...#.#...###########.#### ####.##.##### 8.8.8...# ......#.##### g.g.....# ####..#[....# ..g....## ..##..####### ...g... #.##..# =!..... #.##†.# gg..... ......# 8.8.8.. You could see Ijyb and 3 goblins. Message History The goblin shouts! The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. Unknown command. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. Unknown command. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. Your will is overpowered! You are confused. It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel less in control of your magic. You feel stronger. x2 Ijyb barely misses you. Okay, then. Really quaff m - a potion of mutation {!q}? Really quaff the potion of mutation? You feel extremely strange. You feel stable. You regain control of your magic. You feel frail. You feel your surroundings grow quieter. You feel weaker. Iridescent scales grow over part of your body. Ijyb hits you with a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.9 Throwing | | 1.0 Stealth | | 2.9 Spellcasting | | 2.0 Air Magic | | 2.0 Invocations | | 1.0 Evocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 102 | 11 || 113 Cast: Shock | 1 | || 1 Use: Potion | | 2 || 2 Armor: Robe | 5 | || 5 Leather armour | 6 | 3 || 9 Dodge: Dodged | 30 | 4 || 34 Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms, minmay_misc_feat_more_columns D:2: kennysheep_the_goblin_king, layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 sling, a +0 | helmet, a potion of attraction {!q}, a +0 robe; and the | following spell memorised: Shock; and the following spells | available to memorise: Swiftness, Corpse Rot. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 88 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 417 | D:1 | Reached skill level 2 in Ranged Weapons 724 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1583 | D:2 | Noticed Ijyb 1594 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 1605 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1605 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1605 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1605 | D:2 | Gained mutation: Your muscles are very strong. (Str +8, | Int/Dex -2) [potion of mutation] 1606 | D:2 | Lost mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1606 | D:2 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 1606 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1606 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 1606 | D:2 | Lost mutation: Your muscles are very strong. (Str +8, | Int/Dex -2) [potion of mutation] 1606 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1607 | D:2 | Quit the game Vanquished Creatures An adder (D:2) A worm (D:2) 2 ball pythons (D:1) 2 bats (D:1) 5 endoplasms 2 giant cockroaches 5 goblins 2 hobgoblins 4 jackals (D:1) 4 frilled lizards 3 kobolds 3 rats 34 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1641 | 1629 | 12 | 0 | 1374 | 2 | 820.5 | Dungeon | 1641 | 1629 | 12 | 0 | 1374 | 2 | 820.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 840 daAuts D:1: 800 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 4 | 5.6 | 32 | 2 | 5.9 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 35 | 4 | 10.3 | 12 | 2 | 14.3 +---------+---------+-------+---------+---------+-------