Dungeon Crawl Stone Soup version 0.30-a0-54-g2e61a25929 (webtiles) character file. Game seed: 7005602440100592316 0 Jeffwins the Conjurer (level 1, 15/15 HPs) Began as a Human Wanderer on Sept 7, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (0 turns). Jeffwins the Conjurer (Human Wanderer) Turns: 0, Time: 00:00:40 Health: 15/15 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 1.0 Fighting + Level 1.0 Maces & Flails + Level 1.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 16% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 3% N/A 58% 3 Fulminant Prism Conj/Hex 2% 3d6 87% 4 Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 helmet (worn) d - a +0 leather armour (worn) Potions c - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##### #### ##....#...### #......?....# #..@..# ##...## ##### There were no monsters in sight! Message History Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:35) Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name for runrest: 'pray:' Welcome, Jeffwins the Human Wanderer. The fabled Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 3 scrolls labelled JIKHOT GUTU. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a +0 helmet, a potion of might, a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud, Fulminant Prism. Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:35) Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name for runrest: 'pray:' Welcome back, Jeffwins the Human Wanderer. Press ? for a list of commands and other information. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 mace, a +0 | helmet, a potion of might, a +0 leather armour; and the | following spell memorised: Shock; and the following spells | available to memorise: Mephitic Cloud, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Upgraded the game from 0.30-a0-52-g86a8295270 to | 0.30-a0-54-g2e61a25929 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------