Dungeon Crawl Stone Soup version 0.30-a0-54-g2e61a25929 (webtiles) character file. Game seed: 266883455225834241 623 Jeffwins the Shooter (level 7, -11/46 HPs) Began as a Human Wanderer on Sept 8, 2022. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 5 of the Dungeon. The game lasted 00:12:05 (3850 turns). Jeffwins the Shooter (Human Wanderer) Turns: 3850, Time: 00:12:06 Health: -11/46 AC: 7 Str: 10 XL: 7 Next: 75% Magic: 11/11 EV: 13 Int: 14 God: Gold: 254 SH: 0 Dex: 21 Spells: 10/11 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . y - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will +.... (no boots) Stlth ++........ g - amulet of regeneration HPRegen 0.95/turn X - +6 ring of dexterity MPRegen 0.12/turn t - ring of willpower @: no status effects A: shaggy fur 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 254 gold pieces. Innate Abilities, Weirdness & Mutations You are covered in fur. (AC +1) Skills: * Level 6.3 Ranged Weapons - Level 3.0 Dodging + Level 2.9 Spellcasting * Level 4.2 Necromancy - Level 3.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 20% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 10% 2 Gell's Gravitas Tloc 10% N/A 19% 3 Lesser Beckoning Tloc 10% N/A 19% 3 Teleport Other Tloc 10% N/A 19% 3 Manifold Assault Tloc 10% N/A 87% 5 Inventory: Hand Weapons a - a +1 sling (weapon) l - a +2 whip of venom Missiles e - 10 poisoned darts Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) u - a +1 kite shield y - a +2 helmet (worn) Jewellery g - an amulet of regeneration (around neck) t - a ring of willpower (right hand) D - an amulet of magic regeneration F - a ring of protection from fire H - an amulet of faith {!P} P - a ring of poison resistance X - a +6 ring of dexterity (left hand) Wands B - a wand of roots (9) E - a wand of charming (4) Scrolls f - a scroll of brand weapon {unknown} h - a scroll of poison {unknown} j - a scroll of enchant armour m - a scroll of fear {unknown} o - a scroll of enchant weapon p - 4 scrolls of teleportation {@r4} s - 3 scrolls of identify {unknown} v - 3 scrolls of magic mapping Potions c - 3 potions of attraction {!q} i - a potion of haste {unknown} k - 2 potions of heal wounds {unknown} n - 3 potions of mutation {!q} q - 2 potions of brilliance {unknown} r - 2 potions of invisibility w - 2 potions of berserk rage {unknown} x - 2 potions of cancellation {unknown} z - 4 potions of curing {unknown} A - 2 potions of might {unknown} C - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:1 ! ## .> ....... #. #........ #. #........ #. #........ . #. ....... ####.#$###...# #......@O....# #............# #............# .............### ...............# ...............# #.#. ...............#..... ##<....#.......#....# .....######.##...# You could see an ogre. Message History The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre closely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 | 6.3 Necromancy | 1 2 3 4 | 4.2 Spellcasting | 2 | 2.9 Dodging | | 3.0 Translocations | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Sling | 75 | 335 | 126 || 536 Cast: Apportation | | 1 | || 1 Use: Potion | | 2 | || 2 Scroll | | 1 | 4 || 5 Armor: Robe | 2 | 70 | 26 || 98 Dodge: Dodged | 11 | 180 | 67 || 258 Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, serial_shops, nicolae_square_shop D:2: wad_crossroads, layout_basic, minmay_lizard_pond D:3: layout_loops_ring, shapermc_ecumenical_altar_acropolis, columned_hall_lemuel, kennysheep_cross_room D:4: layout_cave_pools, enter_ossuary_4, uniq_robin D:5: layout_basic, nicolae_overflow_hidden_temple, nemelex_spade_bored_becter, nicolae_dithmenos_shadow_blocks Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 sling, a +0 | pair of gloves, a potion of attraction {!q}, a +0 robe; and | the following spell memorised: Apportation; and the | following spells available to memorise: Gell's Gravitas, | Teleport Other. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 28 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 197 | D:1 | Found Hikoisan's Distillery. 328 | D:1 | Reached skill level 4 in Ranged Weapons 328 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/4 869 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/5 904 | D:2 | Reached skill level 1 in Necromancy 1561 | D:2 | Reached XP level 5. HP: 31/35 MP: 7/7 2307 | D:3 | Reached skill level 2 in Necromancy 2379 | D:3 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 2405 | D:2 | Reached skill level 5 in Ranged Weapons 2821 | D:3 | Found a faded altar of an unknown god. 2909 | D:4 | Found a sand-covered staircase. 2959 | Ossuary | Entered an ossuary 2998 | Ossuary | Reached XP level 6. HP: 41/41 MP: 8/8 3021 | Ossuary | Reached skill level 2 in Spellcasting 3090 | Ossuary | Reached skill level 3 in Necromancy 3275 | D:4 | Reached XP level 7. HP: 43/46 MP: 10/10 3402 | D:4 | Noticed Robin 3485 | D:4 | Killed Robin 3721 | D:4 | Reached skill level 6 in Ranged Weapons 3782 | D:5 | Entered Level 5 of the Dungeon 3797 | D:5 | Reached skill level 4 in Necromancy 3850 | D:5 | Mangled by an ogre Vanquished Creatures 2 phantoms 2 water moccasin zombies (Ossuary) An orc priest (D:4) An iguana (D:5) 2 mummies (Ossuary) Robin (D:4) 6 gnolls 5 adders 3 adder zombies (Ossuary) 5 worms 4 dart slugs 9 orcs (D:4) 9 endoplasms 7 giant cockroaches 3 gnoll zombies (Ossuary) 13 goblins 14 hobgoblins 3 jackals (D:1) A kobold (D:1) 3 quokkas 5 ball pythons 5 bats 11 frilled lizards A goblin zombie (D:4) 3 hobgoblin zombies (Ossuary) 5 kobold zombies (Ossuary) 7 orc zombies (Ossuary) 7 rats A rat zombie (D:4) 139 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3926 | 3813 | 113 | 28 | 2846 | 6 | 654.3 | Dungeon | 3625 | 3512 | 113 | 28 | 2698 | 5 | 725.0 | Ossuary | 301 | 301 | 0 | 0 | 148 | 1 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1394 daAuts D:3: 791 daAuts D:1: 781 daAuts D:4: 587 daAuts Ossuary: 301 daAuts D:5: 71 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 587 | 303 | 34.0 | 89 | 50 | 36.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 107 | 28 | 20.7 | 28 | 12 | 30.0 D:3 | 55 | 9 | 14.1 | 9 | 5 | 35.7 D:4 | 237 | 27 | 10.2 | 23 | 8 | 25.8 D:5 | 140 | 0 | 0.0 | 2 | 0 | 0.0 Ossuary | 0 | 239 | 100.0 | 0 | 25 | 100.0 +---------+---------+-------+---------+---------+-------