Dungeon Crawl Stone Soup version 0.30-a0-134-gb40fab5c76 (webtiles) character file. Game seed: 11805658063611134846 2 Jeffwins the Ducker (level 1, -4/13 HPs) Began as a Human Wanderer on Sept 19, 2022. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:54 (51 turns). Jeffwins the Ducker (Human Wanderer) Turns: 51, Time: 00:00:54 Health: -4/13 AC: 3 Str: 11 XL: 1 Next: 44% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 3.0 Axes - Level 1.0 Throwing - Level 3.0 Dodging * Level 2.0 Spellcasting * Level 1.1 Conjurations * Level 0.2 Air Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 8% 2d4 22% 2 Static Discharge Conj/Air 6% 2-3/arc 26% 2 Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls c - a scroll of fog Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #..........# #..........# #..........# #..........# #..........# #####..##### ##w# #)# #@# ##.## #...# ▒▒▒▒#...####### ▒..▒#.⌠........ ▒..▒#.......... ▒..▒#..######## ▒..'...#░░░░░░░ ▒..▒#..#░.....░ You could see a dart slug. Message History The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 Okay, then. You slash the jackal! You kill the jackal! The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The dart slug launches a dart at you. The slug dart hits you. You die... Action || total -------------------------++------- Melee: Hand axe || 20 Armor: Robe || 5 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +2 hand axe, a | +0 pair of gloves, a scroll of fog, a +0 robe; and the | following spells available to memorise: Searing Ray, Static | Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:1 | HP: 1/13 [jackal (2)] 51 | D:1 | Killed from afar by a dart slug Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------