Dungeon Crawl Stone Soup version 0.30-a0-939-gc8157cb160 (webtiles) character file. Game seed: 17585453366241578192 0 Jeffwins the Chucker (level 1, 15/15 HPs) Began as a Human Wanderer on Mar 26, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Jeffwins the Chucker (Human Wanderer) Turns: 0, Time: 00:00:04 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 1.0 Fighting + Level 3.0 Throwing + Level 1.0 Armour + Level 2.0 Spellcasting + Level 2.0 Earth Magic + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 10% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 50% 3 Inventory: Hand Weapons a - a +3 dagger (weapon) Missiles b - a curare-tipped dart (quivered) {=f} Armour d - a +0 robe (worn) Potions c - a potion of curing {@q1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ## ..### ...### #...# #.@.# #...# ###... ###.. ## There were no monsters in sight! Message History Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:35) Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name for runrest: 'pray:' Welcome, Jeffwins the Human Wanderer. It's a long, long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +3 dagger, a curare-tipped dart {=f}, a potion of curing {@q1}, a +0 robe; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +3 dagger, a | curare-tipped dart {=f}, a potion of curing {@q1}, a +0 | robe; and the following spell memorised: Sandblast; and the | following spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------