Dungeon Crawl Stone Soup version 0.30-a0-953-g5f1da4a474 (webtiles) character file. Game seed: 6088639464354305356 97 Jeffwins the Firebug (level 5, -1/35 HPs) Began as a Human Wanderer on Mar 29, 2023. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:33 (2008 turns). Jeffwins the Firebug (Human Wanderer) Turns: 2008, Time: 00:03:33 Health: -1/35 AC: 2 Str: 9 (11) XL: 5 Next: 0% Magic: 7/7 EV: 11 Int: 14 (17) God: Gold: 108 SH: 3 Dex: 9 (11) Spells: 6/7 levels left rFire + . . SeeInvis . a - +0 sling rCold + . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 robe rPois + Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr + (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, resistant, attractive, hasted, very quick A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Skills: * Level 1.6 Ranged Weapons - Level 2.0 Dodging + Level 1.6 Shields * Level 1.9 Spellcasting * Level 1.7 Conjurations * Level 3.6 Fire Magic - Level 3.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Foxfire Conj/Fire 32% 2x1d3 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 28% 1d4 12% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 32% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 50% 3 Airstrike Air 4% 2d(1-17) 65% 4 Inventory: Hand Weapons a - a +0 sling (weapon) m - a +2 whip of holy wrath Armour c - a +0 robe (worn) d - a +0 buckler (worn) Jewellery v - a ring of see invisible C - a ring of ice Scrolls b - a scroll of fear e - 3 scrolls of fog g - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} o - a scroll of silence {unknown} p - a scroll of poison {unknown} Potions i - 2 potions of degeneration {!q} l - a potion of might Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb ############ # #.#........# ###.##.#.######.# <.....#.# #.# # #.##.#.####.#.# ##.#......>....#.# # ........#.####.#†#.### .#.#....#.# #@S...# .#.#..#.#.# ###.#.# .#.#..#.#.# .# .).#..#.#.# # ......#.#.# ...#.##.#.. ##.#.##.####### .......>......# #....##.......# You could see an adder. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The foxfire hits the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of haste. You feel yourself speed up. The adder misses you. Unknown command. It was a potion of attraction. You feel attractive to monsters. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of resistance. You feel protected. The adder closely misses you. Unknown command. It was a potion of magic. Magic courses through your body. The adder bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.7 Ranged Weapons | 1 | 1.6 Dodging | | 2.0 Shields | | 1.6 Spellcasting | | 1.9 Fire Magic | | 3.6 Air Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 73 | 43 || 116 Cast: Foxfire | 32 | 36 || 68 Use: Scroll | 1 | || 1 Potion | | 6 || 6 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 19 | 41 || 60 Block: Buckler | 4 | 5 || 9 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, serial_glass, glass_columns_c, glass_columns_c, feat_on_display, nicolae_concentric_dashed_squares_wild D:2: layout_rooms, basic_altar, hangedman_glass_teeth D:3: layout_basic, serial_shops, shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 club, a | scroll of fear, a +0 robe, a +0 buckler; and the following | spells available to memorise: Foxfire, Shock, Cigotuvi's | Dreadful Rot, Ignite Poison, Airstrike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 2 | D:1 | Learned a level 1 spell: Foxfire 141 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 610 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/5 738 | D:1 | Reached skill level 1 in Conjurations 999 | D:2 | Reached skill level 1 in Ranged Weapons 1220 | D:2 | Reached XP level 4. HP: 29/30 MP: 1/6 1663 | D:2 | Found a burning altar of Makhleb. 2001 | D:3 | Reached XP level 5. HP: 11/35 MP: 3/7 2004 | D:3 | HP: 3/35 [adder (4)] 2006 | D:3 | HP: 1/35 [adder (2)] 2007 | D:3 | Identified a potion of resistance 2008 | D:3 | Slain by an adder Vanquished Creatures 4 adders 6 bats 6 endoplasms 5 giant cockroaches 4 goblins 8 hobgoblins 4 jackals (D:3) 5 quokkas 4 ball pythons (D:2) 4 kobolds 4 rats 54 creatures vanquished. Vanquished Creatures (others) 116 foxfires 116 creatures vanquished. Grand Total: 170 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2051 | 2036 | 15 | 0 | 1617 | 3 | 683.7 | Dungeon | 2051 | 2036 | 15 | 0 | 1617 | 3 | 683.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 912 daAuts D:1: 877 daAuts D:3: 260 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 136 | 3 | 2.2 | 52 | 2 | 3.7 +---------+---------+-------+---------+---------+------- D:1 | 31 | 3 | 8.8 | 17 | 2 | 10.5 D:2 | 77 | 0 | 0.0 | 26 | 0 | 0.0 D:3 | 28 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------