Dungeon Crawl Stone Soup version 0.30-a0-1085-g990a428a5c (webtiles) character file. Game seed: 9500313570314382880 0 Jeffwins the Charlatan (level 1, 13/13 HPs) Began as a Human Wanderer on Apr 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (1 turns). Jeffwins the Charlatan (Human Wanderer) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . Clarity + (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1, clarity, deterioration 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You possess an exceptional clarity of mind. Your body sometimes deteriorates upon taking damage. Skills: + Level 2.0 Dodging + Level 2.0 Unarmed Combat + Level 1.0 Spellcasting + Level 1.0 Invocations + Level 4.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 robe (worn) Wands f - a wand of roots (3) (quivered) Potions c - a potion of curing {@q1} d - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##### ####...#### ###.........### #......@......+ ###$........### ####...#### ##### There were no monsters in sight! Message History Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:35) Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name for runrest: 'pray:' Welcome, Jeffwins the Human Wanderer. The glorious Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of mutation {!q}, a potion of curing {@q1}, a potion of heal wounds {@q2}, a +0 robe, a wand of roots (3). Really quaff b - a potion of mutation {!q}? Really quaff the potion of mutation? You feel extremely strange. You feel yourself wasting away. Your thoughts seem clearer. A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Use: Potion || 1 Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, kennysheep_boxes Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 dagger, a | potion of mutation {!q}, a potion of curing {@q1}, a potion | of heal wounds {@q2}, a +0 robe, a wand of roots (3). 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 0 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 0 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------