Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 159119804153049164 0 Jeffwins the Conjurer (level 1, 16/16 HPs) Began as a Human Wanderer on Apr 30, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (16 turns). Jeffwins the Conjurer (Human Wanderer) Turns: 16, Time: 00:00:17 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +3 hand axe rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 2.0 Fighting + Level 2.0 Axes + Level 1.0 Armour + Level 1.0 Spellcasting + Level 3.0 Conjurations + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 12% 2d4 19% 2 Momentum Strike Conj/Tloc 6% 3d8 34% 2 Inventory: Hand Weapons a - a +3 hand axe (weapon) Armour c - a +0 leather armour (worn) Jewellery v - a ring of see invisible Scrolls b - a scroll of teleportation {@r4} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.##. ....#.# #...# .# .......## #...# .# ........###...# .. ▒▒▒▒▒▒▒... ..# .# ▒.....▒..####.###.# ▒.≈≈≈†▒...........# ▒.≈≈≈.▒.<.........# ▒.X≈≈†▒@..........# ▒.†...▒...........# ▒▒▒▒▒▒▒...........# ...........(.....## .......#.........# ########.........# #.........# #.......... You could see a neutral kraken (wandering). Message History Welcome, Jeffwins the Human Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a tubular coral ring and 3 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +3 hand axe, a scroll of teleportation {@r4}, a +0 leather armour; and the following spells available to memorise: Searing Ray, Momentum Strike. The tengu shouts! The demonspawn shouts! The gnoll shouts! The draconian roars! The spriggan shouts! The formicid shouts! You hear a shout! Unknown command. The kraken bites the draconian!!! Something hits the kraken but does no damage. Something bites the draconian!! The draconian hits something but does no damage. You hear a shout! v - a ring of see invisible Something bites the demonspawn! A tentacle rises from the water! The demonspawn hits something! The demonspawn claws something! The demonspawn gores something! The tentacle completely misses the demonspawn. The tentacle closely misses the demonspawn. The kraken bites the demonspawn!! The demonspawn hits the kraken! The demonspawn claws the kraken! The demonspawn gores the kraken but does no damage. The tentacle slaps the demonspawn. x2 The demonspawn dies! Okay, then. You don't know any spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +3 hand axe, a | scroll of teleportation {@r4}, a +0 leather armour; and the | following spells available to memorise: Searing Ray, | Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Noticed a tengu 0 | D:1 | Noticed a demonspawn 0 | D:1 | Noticed a formicid 0 | D:1 | Noticed a felid 0 | D:1 | Noticed a merfolk 0 | D:1 | Noticed a kraken 0 | D:1 | Noticed a tengu 0 | D:1 | Noticed a draconian 0 | D:1 | Noticed a spriggan 0 | D:1 | Noticed a spriggan 4 | D:1 | Killed a tengu 4 | D:1 | Killed a draconian 6 | D:1 | Killed a felid 6 | D:1 | Killed a tengu 6 | D:1 | Killed a merfolk 6 | D:1 | Killed a spriggan 8 | D:1 | Killed a formicid 8 | D:1 | Killed a spriggan 12 | D:1 | Killed a demonspawn 16 | D:1 | Quit the game Vanquished Creatures (others) A demonspawn (D:1) A draconian (D:1) A merfolk (D:1) A formicid (D:1) 2 spriggans (D:1) 2 tengu (D:1) A felid (D:1) A mummy (D:1) A gnoll (D:1) A kobold (D:1) 8 tentacles (D:1) 20 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------