Dungeon Crawl Stone Soup version 0.31-a0-102-g33a4ccc0cb (webtiles) character file. Game seed: 11051792328892208672 0 Jeffwins the Changer (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on May 26, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Jeffwins the Changer (Vine Stalker Wanderer) Turns: 0, Time: 00:00:03 Health: 9/9 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.1 Spellcasting + Level 3.0 Necromancy + Level 3.0 Transmutations + Level 2.6 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 32% 1d5 11% 1 Kiss of Death Conj/Necr 16% 2d6 21% 1 Sting Tmut/Pois 16% 1d3 21% 1 Spider Form Tmut/Pois 4% N/A 52% 3 Anguish Hex/Necr 2% N/A 90% 4 Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) Potions b - a potion of berserk rage {!q} Miscellaneous d - a piece from Xom's chessboard (15/15) (quivered) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ############### #.............# .......⌠....... ............... ..⌠.........⌠.. ............... .......@......$ ............... ..⌠.........⌠.. ............... .......⌠....... #.............# ############### There were no monsters in sight! Message History Bad monster_list_colour key: strict_neutral Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name 'pray' for runrest: 'pray:' Welcome, Jeffwins the Vine Stalker Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found 4 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of berserk rage {!q}, a +0 leather armour, a piece from Xom's chessboard (15/15); and the following spells available to memorise: Necrotise, Kiss of Death, Sting, Spider Form, Anguish. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_bayou_pond_d, minmay_tetromino_s2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 club, a | potion of berserk rage {!q}, a +0 leather armour, a piece | from Xom's chessboard (15/15); and the following spells | available to memorise: Necrotise, Kiss of Death, Sting, | Spider Form, Anguish. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------