Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a659fe (webtiles) character file. Game seed: 3853155265474763103 0 Jeffwins the Trooper (level 1, 11/11 HPs) Began as a Vine Stalker Wanderer on May 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). Jeffwins the Trooper (Vine Stalker Wanderer) Turns: 0, Time: 00:00:08 Health: 11/11 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Gold: 0 SH: 6 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 2.6 Fighting + Level 1.0 Throwing + Level 1.2 Stealth + Level 1.7 Shields + Level 1.1 Spellcasting + Level 2.0 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sting Tmut/Pois 12% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 2% N/A 65% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Potions b - a potion of lignification {!q} c - a potion of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒▒▒▒ ▒▒~.+ ▒≈~.▒ ▒~~.▒▒ ▒~...▒ ▒~@..+ ▒~...+ ▒~...▒ ▒~~.▒▒ ▒≈~.▒ ▒▒~.+ ▒▒▒▒ There were no monsters in sight! Message History Bad monster_list_colour key: strict_neutral Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name 'pray' for runrest: 'pray:' Welcome, Jeffwins the Vine Stalker Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification {!q}, a potion of invisibility, a +0 robe, a +2 buckler; and the following spell memorised: Sting; and the following spells available to memorise: Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_broadway_c, co_window_corner_b, co_window_corner_cb, co_window_unsneaky_path_b, co_window_unsneaky_path_d, co_window_2corner, glass_columns_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 dagger, a | potion of lignification {!q}, a potion of invisibility, a | +0 robe, a +2 buckler; and the following spell memorised: | Sting; and the following spells available to memorise: | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------