Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 12557453837723847629 0 Jeffwins the Conjurer (level 1, 9/9 HPs) Began as a Vine Stalker Conjurer on Nov 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). Jeffwins the Conjurer (Vine Stalker Conjurer) Turns: 0, Time: 00:00:09 Health: 9/9 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #### ..# 8.# ..# #.# #.# #.# #@# #.# #.# #.# ..# 8.# ..# #### There were no monsters in sight! Message History Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Welcome, Jeffwins the Vine Stalker Conjurer. The heart of this dungeon contains the sublime artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_deadend, item_on_display_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------