Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 16939205194185649135 0 Jeffwins the Chucker (level 1, 10/10 HPs) Began as a Vine Stalker Wanderer on Feb 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Jeffwins the Chucker (Vine Stalker Wanderer) Turns: 0, Time: 00:00:03 Health: 10/10 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.0 Fighting + Level 1.7 Short Blades + Level 2.6 Throwing + Level 1.0 Armour + Level 1.0 Dodging + Level 1.0 Invocations + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles b - 5 javelins (quivered) c - 2 curare-tipped darts {=f} Armour f - a +0 leather armour (worn) Wands d - a wand of polymorph (5) Scrolls e - a scroll of teleportation {@r4} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ░░░░░░░ ░.....░ ░..@..░ ░..░..░ ░.. ..░ ░.. .)+ ░░░ ░░░ There were no monsters in sight! Message History Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Welcome, Jeffwins the Vine Stalker Wanderer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a whip. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, 5 javelins, 2 curare-tipped darts {=f}, a wand of polymorph (5), a scroll of teleportation {@r4}, a +0 leather armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, angelslayer_ecumenical_altar_muddy Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 short | sword, 5 javelins, 2 curare-tipped darts {=f}, a wand of | polymorph (5), a scroll of teleportation {@r4}, a +0 | leather armour. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------