Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 4227876786842087605 0 Jeffwins the Chucker (level 1, 10/10 HPs) Began as a Vine Stalker Wanderer on Feb 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Jeffwins the Chucker (Vine Stalker Wanderer) Turns: 0, Time: 00:00:04 Health: 10/10 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.0 Fighting + Level 4.5 Throwing + Level 1.1 Spellcasting + Level 1.0 Air Magic + Level 1.0 Evocations + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 4% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 3% N/A 58% 3 Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins (quivered) f - 4 curare-tipped darts {=f} Armour e - a +0 leather armour (worn) Wands c - a wand of flame (3) Potions d - a potion of attraction {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##.## ##...## ##.....## ##.......## ##.........## ##........?..## #.............# .......@......$ #.............# ##...........## ##.........## ########### There were no monsters in sight! Message History Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Welcome, Jeffwins the Vine Stalker Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 10 gold pieces and a scroll labelled GACOAL POSUKH. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 3 javelins, a wand of flame (3), a potion of attraction {!q}, a +0 leather armour, 4 curare-tipped darts {=f}; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_rooms, minmay_liquid_box Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 club, 3 | javelins, a wand of flame (3), a potion of attraction {!q}, | a +0 leather armour, 4 curare-tipped darts {=f}; and the | following spell memorised: Shock; and the following spells | available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------