Dungeon Crawl Stone Soup version 0.33-a0-805-g6b1dbc9ee3 (webtiles) character file. Game seed: 9879383314233375151 32 Jeffwins the Sneak (level 3, 18/18 HPs) Began as a Vine Stalker Wanderer on Feb 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (746 turns). Jeffwins the Sneak (Vine Stalker Wanderer) Turns: 746, Time: 00:01:21 Health: 18/18 AC: 5 Str: 15 XL: 3 Next: 25% Magic: 5/5 EV: 10 Int: 11 God: Gold: 49 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . i - +1 whip (flame) rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2, antennae 1, iridescent scales 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You have a pair of small antennae on your head. You are partially covered in iridescent scales. (AC +2) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Skills: + Level 1.4 Fighting - Level 3.1 Long Blades * Level 0.4 Maces & Flails + Level 4.0 Stealth - Level 3.0 Unarmed Combat + Level 1.0 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 36% 1 Searing Ray Conj 0% 2d4 52% 2 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Inventory: Hand Weapons a - a +2 falchion i - a +1 whip of flaming (weapon) Missiles f - 4 poisoned darts (quivered) Armour c - a +0 helmet e - a +0 leather armour (worn) Scrolls b - 2 scrolls of identify {unknown} g - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} l - a scroll of vulnerability {unknown} Potions d - a potion of haste {@q3} j - a potion of might {unknown} k - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ............. ........... ...r..... ....... ..... ... #'# ###########@##### ............#...# ###########.#...# ######.#...## #......'....# #.####.#....# #.#....# #.#....# #.####.# You could see a quokka. Message History An adder is nearby! The adder hisses angrily. You hit the adder. You burn the adder. Your bite misses the adder. The adder is moderately wounded. The adder bites you but does no damage. x2 You closely miss the adder. You bite the adder. You drain its power. The adder is severely wounded. The adder bites you. You miss the adder. Your bite misses the adder. The adder is severely wounded. The adder bites you. x2 You hit the adder. You burn the adder. You kill the adder! Your Spellcasting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 15, Int 9, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Okay, then. You don't know any spells. You feel a genetic drift. A pair of antennae grows on your head! Your +0 helmet falls away! You no longer feel a hidden potential within. Magic restored. You open the door. A quokka comes into view. A quokka is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.1 Stealth | 4 | 4.0 Spellcasting | 1 | 1.0 Fighting | | 1.4 Maces & Flails | | 0.4 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Melee: Falchion || 36 Bite || 8 Whip || 7 Use: Potion || 1 Stab: Sleeping || 1 Armour: Leather armour || 27 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, hex_large D:2: layout_basic, serial_shops, nicolae_lakefront_shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Jeffwins set off with the following items: a +2 falchion, a | potion of mutation {!q}, a +0 helmet, a potion of haste | {@q3}, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 0 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 114 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 116 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [hidden potential] 148 | D:1 | Reached skill level 3 in Long Blades 631 | D:2 | Reached skill level 4 in Stealth 720 | D:2 | Reached skill level 1 in Spellcasting 720 | D:2 | Reached XP level 3. HP: 18/18 MP: 3/5 736 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [hidden potential] 736 | D:2 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 746 | D:2 | Quit the game Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons 2 bats (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 752 | 685 | 67 | 0 | 536 | 2 | 376.0 | Dungeon | 752 | 685 | 67 | 0 | 536 | 2 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 604 daAuts D:2: 147 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------