Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15724400965909262747 24 JeszeEnbee the Apothecary (level 3, -9/24 HPs) Began as a Merfolk Alchemist on Apr 10, 2024. Mangled by Terence ... wielding a +1 short sword of electrocution (19 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1291 turns). JeszeEnbee the Apothecary (Merfolk Alchemist) Turns: 1291, Time: 00:03:00 Health: -9/24 AC: 2 Str: 10 XL: 3 Next: 2% Magic: 3/6 EV: 12 Int: 14 God: Gold: 56 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . j - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons j - a +0 club (weapon) Missiles p - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery i - a ring of fire o - a ring of flight Talismans n - a blade talisman Scrolls d - a scroll of silence {unknown} e - a scroll of vulnerability {unknown} g - 3 scrolls of enchant weapon {unknown} h - a scroll of identify {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of cancellation {unknown} f - a potion of degeneration {unknown} k - a potion of berserk rage {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 0.7 Conjurations - Level 5.0 Alchemy * Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Olgreb's Toxic Radiance Alch 15% N/A 28% 4 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sting hits Terence but does no damage. Terence looks even sicker. Terence is lightly wounded. Terence looks more healthy. Terence shouts, "Get ready for death!" Terence says, "Rest in peace." Terence looks scornfully at you. You throw a poisoned dart. The poisoned dart closely misses Terence. The poisoned dart hits the plant. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 short sword of electrocution and wearing a +2 scale mail of cold resistance (heavily wounded, 72% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you but does no damage. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 short sword of electrocution and wearing a +2 scale mail of cold resistance (heavily wounded, 72% to hit) The sting hits Terence but does no damage. Terence is poisoned. Terence is heavily wounded. Terence hits you with a +1 short sword of electrocution! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 short sword of electrocution and wearing a +2 scale mail of cold resistance (heavily wounded, poisoned, 72% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is heavily wounded. Terence hits you with a +1 short sword of electrocution! You are electrocuted!! Ouch! That really hurt! You die... Terence says, "Rest in peace." #.#.# ..... #.#.##..... .# #.#.#.....P .# #.#.#......P .. #.....)..P..♣P.# ###.##.PP♣.♣P♣.## #.#.P♣♣♣♣.....### #.#....♣P..P....+ ########.##..P.@@.##### #.............#.#<....# #.........#####.#####.# #.........#####.### #.................### #..................... #.................#### #.................# #.................# You could see Terence (very poisoned). Vanquished Creatures 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds 3 ball pythons (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeszeEnbee the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | You fall into a shaft and drop 1 floor! 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 966 | D:1 | Reached skill level 5 in Alchemy 1107 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1239 | D:2 | Noticed Terence 1291 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_basic, basic_ecumenical_altar, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_clump_tiny, infiniplex_forest_lined_2, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Conjurations | | 0.7 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Club || 31 Unarmed || 5 Throw: Dart || 3 Cast: Sting || 34 Armour: Robe || 35 Dodge: Dodged || 46