Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1565400374612109698 281 JeszeEnbee the Apothecary (level 6, -1/41 HPs) Began as a Merfolk Alchemist on Apr 10, 2024. Slain by an elf zombie (2 damage) ... in an ossuary. The game lasted 00:08:53 (3409 turns). JeszeEnbee the Apothecary (Merfolk Alchemist) Turns: 3409, Time: 00:08:54 Health: -1/41 AC: 4 Str: 8 XL: 6 Next: 27% Magic: 11/11 EV: 12 Int: 17 God: Gold: 159 SH: 0 Dex: 14 Spells: 4/12 levels left rFire + . . m - +2 dagger (venom) rCold . . . (no shield) rNeg . . . r - +1 robe {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . q - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 159 gold pieces. Inventory: Hand Weapons m - a +2 dagger of venom (weapon) Missiles k - 6 poisoned darts Armour q - a +0 pair of boots (worn) r - a +1 robe of fire resistance (worn) Talismans n - a blade talisman Scrolls e - a scroll of summoning f - 2 scrolls of teleportation j - a scroll of immolation Potions b - a potion of magic c - 3 potions of haste {unknown} d - 2 potions of degeneration {unknown} g - a potion of lignification {unknown} h - 5 potions of attraction {unknown} p - a potion of invisibility {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting - Level 0.7 Conjurations * Level 7.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 3% 1 b - Olgreb's Toxic Radia Alch 29% N/A 7% 4 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 32% N/A 4% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Leda's Liquefaction Alch/Erth 8% N/A 32% 4 Sticky Flame Fire/Alch 16% 2d5 32% 4 Passwall Erth 3% N/A 43% 3 Swiftness Air 3% N/A 43% 3 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Sculpt Simulacrum Ice/Alch 8% N/A 99% 6 Bombard Conj/Erth 2% 9d1 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:4 Natasha Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the adder zombie. The adder zombie is lightly damaged. The elf zombie barely misses you. The adder zombie bites you. The adder zombie misses you. You hit the adder zombie but do no damage. The adder zombie is lightly damaged. The adder zombie bites you but does no damage. The elf zombie hits you but does no damage. The adder zombie bites you but does no damage. You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie misses you. x2; The elf zombie hits you. You hit the adder zombie. The adder zombie is severely damaged. The adder zombie closely misses you. The adder zombie bites you but does no damage. You barely miss the adder zombie. The adder zombie is severely damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The adder zombie barely misses you. x2 You hit the adder zombie. You destroy the adder zombie! The adder zombie closely misses you. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal zombie. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * The jackal zombie closely misses you. The elf zombie hits you! * * * LOW HITPOINT WARNING * * * You barely miss the jackal zombie. The jackal zombie bites you but does no damage. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * The elf zombie hits you. You die... #..# #..# #∩.# #..# #..# #∩.# #..# #.Z## #ZZ@# #.Z.# . #...++ ... #....###..Z.. #............ #............ ############# You could see an adder zombie, a jackal zombie, a kobold zombie and an elf zombie. Vanquished Creatures A bombardier beetle (D:2) 2 adder zombies (Ossuary) 5 dart slugs 6 orcs (D:3) 7 ball pythons 5 bats 8 endoplasms 2 giant cockroaches 7 goblins 2 hobgoblins (D:1) 4 quokkas (D:1) 2 frilled lizards 6 kobolds 7 rats 64 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) 1 creature vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeszeEnbee the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Found a faded altar of an unknown god. 202 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 560 | D:1 | Reached skill level 5 in Alchemy 570 | D:1 | Reached XP level 3. HP: 18/24 MP: 1/6 1963 | D:2 | Reached skill level 6 in Alchemy 1963 | D:2 | Reached XP level 4. HP: 29/30 MP: 8/8 2316 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2320 | D:2 | Learned a level 3 spell: Mephitic Cloud 2717 | D:3 | Noticed Sigmund 2780 | D:3 | Killed Sigmund 2781 | D:3 | Reached skill level 7 in Alchemy 2781 | D:3 | Reached XP level 5. HP: 16/35 MP: 6/10 2781 | D:3 | Reached XP level 6. HP: 19/41 MP: 6/11 3276 | D:4 | Noticed Natasha 3354 | D:4 | Found a sand-covered staircase. 3359 | Ossuary | Entered an ossuary 3408 | Ossuary | HP: 2/41 [elf zombie (7)] 3409 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_rooms, chequers_ecumenical_altar_simple_redux, serial_bayou_lake_a D:2: layout_loops_ring D:3: minmay_door_path, layout_basic, uniq_sigmund D:4: layout_gridville, minmay_temple_entry_statues_pillars, portal_sewer_entry_a, enter_ossuary_2, uniq_natasha Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 5 6 7 | 7.7 Spellcasting | 3 | 3.7 Dodging | | 2.6 Stealth | | 2.1 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Club | 25 | || 25 Dagger | 5 | 45 || 50 Cast: Sting | 73 | 32 || 105 Use: Scroll | | 6 || 6 Armour: Robe | 57 | 53 || 110 Dodge: Dodged | 56 | 52 || 108