Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 159227931425080230 38 JeszeEnbee the Apothecary (level 3, 0/24 HPs) Began as a Merfolk Alchemist on Apr 10, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:28 (1527 turns). JeszeEnbee the Apothecary (Merfolk Alchemist) Turns: 1527, Time: 00:01:28 Health: 0/24 AC: 3 Str: 10 XL: 3 Next: 43% Magic: 4/6 EV: 12 Int: 14 God: Gold: 86 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . e - +0 short sword (drain) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -12) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons e - a +0 short sword of draining (weapon) Armour a - a +1 robe (worn) Jewellery f - an amulet of guardian spirit Scrolls c - a scroll of amnesia {unknown} g - 2 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting - Level 0.7 Conjurations * Level 5.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Magic Dart Conj 12% 1d3 17% 1 Kiss of Death Conj/Necr 8% 2d6 19% 1 Olgreb's Toxic Radiance Alch 16% N/A 26% 4 Static Discharge Conj/Air 4% 3-4/arc 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Blink Tloc 2% N/A 34% 2 Call Imp Summ 2% N/A 34% 2 Confusing Touch Hex 1% N/A 56% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Airstrike Air 0% 2d(1-17) 92% 4 Dispel Undead Necr 1% 3d6 92% 4 Summon Lightning Spire Summ/Air 1% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder poisons you! You miss the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. x2 You hit the adder but do no damage. The adder is moderately wounded. You feel sick. The adder barely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Okay, then. As you read the scroll labelled SAJ VINUNEBAJ, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. You die... #<....... ..........###.#... #....##.#.### ##......# #.#... #.##. # #......# #.##.. #. #......# #..... .> #......# ####.# ## ####......# #..... #.........# ###### #)##......# #@######### #S# #.# ### ... #.. ... #.# .#### #.# . #[# #. #.. #.# You could see an adder (poisoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) A ball python (D:1) 3 giant cockroaches (D:1) A goblin (D:2) 4 hobgoblins (D:1) 3 kobolds A quokka (D:1) A bat (D:1) 3 frilled lizards 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeszeEnbee the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1106 | D:2 | Reached skill level 5 in Alchemy 1106 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1527 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, patterned_corridor D:2: kennysheep_big_flooded_room, layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.5 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Short sword || 16 Cast: Sting || 43 Use: Scroll || 1 Armour: Robe || 14 Dodge: Dodged || 14