Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2048230108714506516 102 JeszeEnbee the Apothecary (level 4, -1/30 HPs) Began as a Merfolk Alchemist on Apr 11, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:08 (2293 turns). JeszeEnbee the Apothecary (Merfolk Alchemist) Turns: 2293, Time: 00:07:09 Health: -1/30 AC: 3 Str: 10 XL: 4 Next: 78% Magic: 8/8 EV: 12 Int: 14 God: Gold: 84 SH: 0 Dex: 14 Spells: 0/8 levels left rFire + + . h - +2 sling of Kuamuuta {elec, rPois rF+ rC+} rCold + + . (no shield) rNeg . . . a - +0 robe rPois + j - +0 hat rElec + (no cloak) rCorr + e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, brilliant, lethally poisoned (-1 -> -19), silenced, resistant A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons h - the +2 sling of Kuamuuta (weapon) {elec, rPois rF+ rC+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) j - a +0 hat (worn) Scrolls c - a scroll of enchant weapon d - a scroll of identify i - a scroll of teleportation Potions b - a potion of magic Skills: + Level 0.8 Ranged Weapons - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting - Level 0.7 Conjurations * Level 6.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 5% 1 b - Olgreb's Toxic Radia Alch 28% N/A 19% 4 c - Mephitic Cloud Conj/Alch/Air 12% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 30% N/A 10% 2 Sticky Flame Fire/Alch 15% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History It is a scroll of identify. i - a scroll of teleportation As you read the scroll labelled ICAOGOQASE, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin closely misses you. x2 It was a potion of might. You feel very mighty all of a sudden. The water moccasin bites you. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin closely misses you. The water moccasin misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you! It was a potion of brilliance. You feel clever all of a sudden. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Magic scrolls do not work when you're silenced! You die... #### ###... # ....# .# #..#####..# ####@#......# #########.##.S.(....# #...#...............# ###.####..####......# #.# #.....###....... #.#######.# #.....# #.#.....#.# .....+ #.#.#.#.#.# .....# #...#.#...# ....# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:2) A dart slug (D:1) 4 ball pythons 8 bats 8 endoplasms 5 giant cockroaches 4 hobgoblins 8 jackals (D:2) 4 quokkas 3 frilled lizards 7 goblins 4 kobolds (D:1) 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeszeEnbee the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 439 | D:1 | Found a faded altar of an unknown god. 711 | D:1 | Reached skill level 5 in Alchemy 765 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1588 | D:2 | Identified the +2 sling of Kuamuuta {elec, rPois rF+ rC+} 1611 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/8 2048 | D:2 | Reached skill level 6 in Alchemy 2167 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2171 | D:2 | Learned a level 3 spell: Mephitic Cloud 2255 | D:3 | You fall into a shaft and drop 2 floors! 2255 | D:5 | Entered Level 5 of the Dungeon 2279 | D:5 | Noticed a water moccasin 2293 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, basic_ecumenical_altar, minmay_misc_feat_iff D:2: layout_rooms, minmay_surrounded D:3: layout_loops_corners, serial_shops, nicolae_shop_tiny_glass D:5: layout_rooms, nicolae_ru_the_path_less_chosen, chequers_serial_rivers_micro_e, minmay_misc_feat_ornament, nicolae_ea-nasir_strikes_again, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 5 6 | 6.0 Ranged Weapons | | 0.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.9 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 2 | || 2 Dagger | 10 | || 10 Fire: Sling | 6 | 60 || 66 Cast: Sting | 57 | 1 || 58 Use: Scroll | | 3 || 3 Potion | | 3 || 3 Armour: Robe | 9 | 44 || 53 Dodge: Dodged | 15 | 59 || 74