Dungeon Crawl Stone Soup version 0.32-a0-931-g5a2cda0630 (webtiles) character file. Game seed: 12118826523526865106 97 JeszeEnbee the Apothecary (level 4, -9/30 HPs) Began as a Merfolk Alchemist on Apr 13, 2024. Mangled by a gnoll ... wielding a +0 halberd (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:34 (2626 turns). JeszeEnbee the Apothecary (Merfolk Alchemist) Turns: 2626, Time: 00:04:35 Health: -9/30 AC: 3 Str: 10 XL: 4 Next: 68% Magic: 3/8 EV: 11 Int: 14 God: Gold: 87 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . t - +1 rapier (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons t - a +1 rapier of protection (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery o - a ring of fire p - a ring of ice q - an amulet of reflection Talismans l - a beast talisman Scrolls h - 4 scrolls of enchant armour {unknown} j - a scroll of poison {unknown} m - 2 scrolls of identify {unknown} r - a scroll of brand weapon {unknown} s - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of haste {unknown} g - a potion of brilliance {unknown} i - a potion of invisibility {unknown} k - a potion of berserk rage {unknown} n - 3 potions of heal wounds {unknown} Skills: - Level 2.6 Dodging + Level 3.3 Stealth + Level 2.7 Spellcasting - Level 0.7 Conjurations * Level 5.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Olgreb's Toxic Radiance Alch 18% N/A 21% 4 Apportation Tloc 2% N/A 22% 1 Slow Hex 4% N/A 22% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Jinxbite Hex 2% N/A 32% 2 Alistair's Intoxication Alch 12% N/A 50% 5 Confusing Touch Hex 1% N/A 54% 3 Vampiric Draining Necr 1% 2d6 54% 3 Sticky Flame Fire/Alch 9% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll hits you but does no damage. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (75% to hit) The sting misses the gnoll. Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll closely misses you. Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ############# #.og.g.g.@..# #.#########.# #.# #.# # #.# #.# # #g# #.# ### #.# #.######### ##.. #g# #.#............. . #.# #......# ###.. . #.# ########.##.## ### You could see 3 gnolls and an orc. Vanquished Creatures An orc wizard (D:2) 2 adders 3 orcs 2 ball pythons (D:1) 5 bats An endoplasm (D:1) 3 giant cockroaches 5 goblins 4 hobgoblins 8 jackals 7 kobolds A quokka (D:3) 6 frilled lizards A rat (D:3) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeszeEnbee the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 620 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1124 | D:2 | Reached skill level 5 in Alchemy 1129 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2626 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, minmay_heptomino_h4 D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_alcove_3, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 | 5.7 Stealth | 3 | 3.3 Dodging | | 2.6 Spellcasting | | 2.7 Conjurations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Whip | 12 | 4 || 16 Rapier | | 28 || 28 Tailslap | | 1 || 1 Cast: Sting | 45 | 48 || 93 Stab: Sleeping | | 2 || 2 Armour: Robe | 21 | 35 || 56 Dodge: Dodged | 27 | 49 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2633 | 2487 | 146 | 82 | 2002 | 3 | 877.7 | Dungeon | 2633 | 2487 | 146 | 82 | 2002 | 3 | 877.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1211 daAuts D:1: 1110 daAuts D:3: 311 daAuts