Dungeon Crawl Stone Soup version 0.32-a0-933-ga8fa3634e4 (webtiles) character file. Game seed: 14752316528830652498 3 JeszeEnbee the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Apr 14, 2024. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (166 turns). JeszeEnbee the Apothecary (Merfolk Alchemist) Turns: 166, Time: 00:00:27 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting - Level 0.7 Conjurations * Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are frozen. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You are out of magic! You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is almost dead. You kill the endoplasm! You barely miss the rat. The rat bites you. You barely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. Your magical contamination has completely faded away. You closely miss the rat. The rat barely misses you. You hit the rat. The rat is severely wounded. The rat barely misses you. You hit the rat but do no damage. The rat is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat but do no damage. The rat is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat is severely wounded. The rat closely misses you. You completely miss the rat. The rat is severely wounded. The rat bites you. You die... #.#.### ##... ..... #.#.## ##.. #.... #.#..# #.. #...########.##.## ##. ##............##..### #.. .......###....###...###.. .......+........##...#... ......?##...#....###....^ .......r@.#...#....###### .......########.##....### ....$.? #.#####.... ....... #.# ##### ....... #.# #.... ....... #.#####.... ....... #.......... ###.... #.......... ##......... You could see a rat. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeszeEnbee the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 99 | D:1 | Found Gihe's Antique Armour Shoppe. 166 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, shapermc_ecumenical_altar_mp_vishouse, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Sting || 5 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 166 | 0 | 0 | 136 | 1 | 166.0 | Dungeon | 166 | 166 | 0 | 0 | 136 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 166 daAuts