Dungeon Crawl Stone Soup version 0.32-a0-933-ga8fa3634e4 (webtiles) character file. Game seed: 11944966937294903175 1 JeszeEnbee the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on Apr 14, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (112 turns). JeszeEnbee the Apothecary (Merfolk Alchemist) Turns: 112, Time: 00:00:23 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 1 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting - Level 0.7 Conjurations * Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the hobgoblin! No target in view! Your magical contamination has completely faded away. Magic restored. You open the door. There is an open door here. Found a ring mail. You now have 1 gold piece. c - a scroll labelled PASALYE HALUPSAUCU A bat comes into view. A bat is nearby! A quokka comes into view. Found a scale mail. Found a stone staircase leading down. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The sting misses the quokka. The sting misses the quokka. You are out of magic! You are out of magic! The quokka barely misses you. The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you. Your magical contamination has completely faded away. The quokka attacks as it pursues you! The quokka bites you. The quokka bites you. You are too injured to fight recklessly! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The sting misses the quokka. The quokka bites you but does no damage. Unknown command. The quokka attacks as it pursues you! The quokka barely misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ..............##.# .####.###..##....# .####.##...[...#.# .....###.......#.# ..##.# ###..##.#.# ....... #.....#.# ...#.##.##..#..#.# ...............#.# .#.#...........#@# .#.##.#.#......r.# .#............#### .# ##.#......#..[..r. #.......##..#.### #.##....# >... #........ ..b.# ........ ....# ####... ....# You could see a quokka. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeszeEnbee the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_heptomino_h4 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Sting || 5 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 73 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 73 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts