Dungeon Crawl Stone Soup version 0.32-a0-933-ga8fa3634e4 (webtiles) character file. Game seed: 16212420856249645744 7 JeszeEnbee the Sneak (level 2, -4/21 HPs) Began as an Octopode Delver on Apr 15, 2024. Slain by a water moccasin zombie (8 damage) ... in an ossuary. The game lasted 00:00:43 (68 turns). JeszeEnbee the Sneak (Octopode Delver) Turns: 68, Time: 00:00:43 Health: -4/21 AC: 1 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Ossuary. Inventory: Wands e - a wand of digging (3) Scrolls a - 2 scrolls of fog c - a scroll of fear Potions d - a potion of haste Skills: + Level 3.1 Fighting - Level 2.0 Dodging + Level 6.7 Stealth + Level 2.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You destroy the adder zombie! You have reached level 2! You start resting. HP restored. As you close the door, it creaks loudly! You open the door. A water moccasin zombie comes into view. A gnoll zombie, an adder zombie and a jackal zombie come into view. There is an open door here. The helpless water moccasin zombie fails to defend itself. You tentacle-slap the water moccasin zombie. Your grab misses the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie closely misses you. There is an open door here. You tentacle-slap the water moccasin zombie. You grab the water moccasin zombie. The water moccasin zombie is moderately damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. You tentacle-slap the water moccasin zombie. The water moccasin zombie is moderately damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you! You tentacle-slap the water moccasin zombie. The water moccasin zombie is heavily damaged. You constrict the water moccasin zombie. The water moccasin zombie barely misses you. You tentacle-slap the water moccasin zombie. The water moccasin zombie is heavily damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie misses you. Okay, then. You tentacle-slap the water moccasin zombie. The water moccasin zombie is severely damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you! You die... ##+## #...# #...# #...# #ZZZ# ###Z# #..@# #...##### ### #...#...#!!!!# #...+.∩.#??$?+ #∩..#...#??!!# ######### ### You could see an adder zombie, a water moccasin zombie and a gnoll zombie. Vanquished Creatures 2 adder zombies (Ossuary) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | JeszeEnbee the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D:5 | Found a sand-covered staircase. 29 | Ossuary | Entered an ossuary 40 | Ossuary | Reached XP level 2. HP: 17/21 MP: 2/2 68 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, chequers_ossuary_entry_cave Ossuary: ossuary_tomb_2 Action || total ---------------------------++------- Melee: Unarmed || 12 Constrict || 3 Tentacles || 1 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Skin || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 14 | 0 | 2 | 33.5 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Ossuary | 38 | 38 | 0 | 14 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 38 daAuts D:5: 29 daAuts