Dungeon Crawl Stone Soup version 0.32-a0-473-gd044c6f0f0 (webtiles) character file. Game seed: 17969775295905177982 252 Jigsaw the Sneak (level 6, -1/47 HPs) Began as a Djinni Delver on Feb 25, 2024. Slain by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:15:27 (3058 turns). Jigsaw the Sneak (Djinni Delver) Turns: 3058, Time: 00:15:28 Health: -1/47 AC: 4 Str: 16 XL: 6 Next: 36% Gold: 180 EV: 12 Int: 14 God: SH: 0 Dex: 17 rFire + + . q - +6 whip "Xoleroj" {antimagic, ^Contam rCorr Str+5 Dex+3} rCold x . . (no shield) rNeg . . . a - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr + o - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons l - a +2 dagger of speed q - the +6 whip "Xoleroj" (weapon) {antimagic, ^Contam rCorr Str+5 Dex+3} (You found it on level 3 of the Dungeon) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. t - a +0 vampiric great sword Missiles m - 12 poisoned darts (quivered) p - a boomerang r - 6 javelins Armour a - a +0 leather armour (worn) k - a +0 scale mail o - a +0 pair of gloves (worn) Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of revelation d - a scroll of fear h - a scroll of noise {unknown} i - 3 scrolls of identify {unknown} n - a scroll of immolation {unknown} s - a scroll of amnesia {unknown} Potions e - a potion of haste g - a potion of heal wounds {unknown} j - a potion of berserk rage Skills: + Level 4.0 Fighting - Level 2.1 Dodging + Level 5.6 Stealth - Level 2.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.1 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 12% 1 b - Searing Ray Conj 14% 2d5 19% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Zin Shops: D:4 : Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre is lightly wounded. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the orc but does no damage. The orc throws a boomerang. The boomerang hits you but does no damage. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the orc. The orc is heavily wounded. The ogre hits you with a +0 giant club! The searing ray hits the ogre! The ogre is almost dead. The searing ray misses the orc. You finish channelling your searing ray. Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe, wearing a +0 ring mail and quivering boomerangs (heavily wounded, 77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre barely misses you. Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe, wearing a +0 ring mail and quivering boomerangs (heavily wounded, 77% to hit) The searing ray hits the ogre. The ogre is almost dead. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The ogre hits you with a +0 giant club! You die... #..♣..♣.♣..♣..##..### ##...♣♣.♣♣...####.... ..######..........## #..##. .......[.######...# #.#.##. .##.##.............#.##.... ####.########..# ####. #.########.# ## #.......... # ##@######. # ######O##### # .......o....# # ##...##.....# # #.. #..∩..# .. #. #.....# ... # #........ ..... #####...... ...#. ...... ..... You could see an ogre and an orc. Vanquished Creatures A howler monkey (D:3) 2 iguanas 2 orc wizards (D:3) 3 adders 3 ribbon worms 3 dart slugs 9 orcs 8 ball pythons 6 bats 4 endoplasms A giant cockroach (D:1) 6 goblins 7 hobgoblins A jackal (D:3) 2 quokkas A frilled lizard (D:3) 5 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Jigsaw the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 11 | D:5 | Noticed a howler monkey 16 | D:5 | Noticed a bombardier beetle 60 | D:4 | Noticed a howler monkey 66 | D:4 | Noticed Ijyb 297 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 408 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 408 | D:1 | Learned a level 1 spell: Slow 1257 | D:2 | Reached skill level 5 in Stealth 1282 | D:2 | Reached XP level 4. HP: 24/35 MP: 0/0 1392 | D:2 | Reached skill level 1 in Spellcasting 1392 | D:2 | Reached skill level 1 in Conjurations 1392 | D:2 | Reached skill level 1 in Hexes 1392 | D:2 | Reached skill level 1 in Summonings 1392 | D:2 | Reached skill level 1 in Necromancy 1392 | D:2 | Reached skill level 1 in Translocations 1392 | D:2 | Reached skill level 1 in Fire Magic 1392 | D:2 | Reached skill level 1 in Ice Magic 1392 | D:2 | Reached skill level 1 in Air Magic 1392 | D:2 | Reached skill level 1 in Earth Magic 1392 | D:2 | Reached skill level 1 in Alchemy 2079 | D:3 | Reached XP level 5. HP: 40/40 MP: 0/0 2079 | D:3 | Learned a level 2 spell: Searing Ray 2167 | D:3 | Identified the +6 whip "Xoleroj" {antimagic, ^Contam rCorr | Str+5 Dex+3} 2790 | D:3 | Reached XP level 6. HP: 24/47 MP: 0/0 2909 | D:4 | Found a glowing silver altar of Zin. 2920 | D:4 | Found a shimmering altar of Xom. 3037 | D:4 | Found Wihoashri's Self-Published Books. 3047 | D:4 | Noticed an ogre 3058 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring D:2: layout_rooms, hex_intersection D:3: minmay_wonky_spiral, layout_basic, cheibrodos_sewer_entry_bend D:4: layout_loops_cross, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_brackets, lemuel_blue_sif_altar, okawaru_gym_becter, dk_noncrumbling_4, nicolae_custom_books, dk_noncrumbling_2, wad_floor_pattern_2, minmay_misc_feat_plants, uniq_ijyb, uniq_duvessa D:5: layout_gridville, kennysheep_path_1, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 5 | 5.6 Spellcasting | 1 2 | 2.1 Conjurations | 1 2 | 2.1 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Alchemy | 1 2 | 2.1 Fighting | 4 | 4.0 Dodging | | 2.1 Unarmed Combat | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Short sword | 64 | || 64 Dagger | 30 | 86 || 116 Whip | | 51 || 51 Cast: Slow | 9 | 4 || 13 Searing Ray | | 2 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 9 | 5 || 14 Distracted | | 1 || 1 Armour: Leather armour | 59 | 74 || 133 Dodge: Dodged | 68 | 72 || 140 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3029 | 2846 | 183 | 169 | 1896 | 5 | 605.8 | Dungeon | 3029 | 2846 | 183 | 169 | 1896 | 5 | 605.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1318 daAuts D:1: 918 daAuts D:2: 560 daAuts D:4: 199 daAuts D:5: 32 daAuts