Dungeon Crawl Stone Soup version 0.32-a0-630-g46d191b0ed (webtiles) character file. Game seed: 14212363284718769260 183 Jigsaw the Conjurer (level 5, -2/37 HPs) Began as a Gnoll Conjurer on Mar 6, 2024. Slain by Edmund ... wielding a +2 flail of protection (3 damage) ... on level 4 of the Dungeon. The game lasted 00:09:01 (2876 turns). Jigsaw the Conjurer (Gnoll Conjurer) Turns: 2876, Time: 00:09:01 Health: -2/37 AC: 2 Str: 6 XL: 5 Next: 62% Magic: 13/21 EV: 13 Int: 20 God: Gold: 78 SH: 0 Dex: 10 Spells: 10/14 levels left rFire . . . m - +0 dagger (speed) rCold . . . (no shield) rNeg . . . (no body armour) rPois . i - +0 helmet rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no boots) Will ..... a - amulet of magic regeneration Stlth ++ t - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.57/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons m - a +0 dagger of speed (weapon) Missiles j - 4 curare-tipped darts r - 2 poisoned darts Armour i - a +0 helmet (worn) p - a +0 plate armour q - a +0 pair of gloves (worn) Jewellery a - an amulet of magic regeneration (around neck) t - a ring of magical power (left hand) Wands k - a wand of roots (8) Scrolls e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} h - 5 scrolls of identify {unknown} o - a scroll of blinking {unknown} s - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of lignification {unknown} g - a potion of invisibility {unknown} l - a potion of mutation {unknown} n - a potion of cancellation {unknown} u - a potion of degeneration {unknown} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 1.6 Long Blades + Level 1.6 Axes + Level 1.6 Maces & Flails + Level 1.6 Polearms + Level 1.6 Staves + Level 1.6 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.8 Dodging + Level 4.4 Stealth + Level 1.6 Shields + Level 1.6 Unarmed Combat + Level 5.2 Spellcasting + Level 7.2 Conjurations + Level 1.3 Hexes + Level 1.3 Summonings + Level 1.3 Necromancy + Level 1.3 Translocations + Level 1.3 Fire Magic + Level 1.3 Ice Magic + Level 1.3 Air Magic + Level 1.3 Earth Magic + Level 1.3 Alchemy + Level 1.8 Invocations + Level 1.6 Evocations + Level 1.4 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 20% N/A 7% 1 d - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 88% 1d8 1% 1 Necrotise Necr 40% 1d6 7% 1 Slow Hex 40% N/A 7% 1 Summon Small Mammal Summ 40% N/A 7% 1 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 19% 4 Confusing Touch Hex 10% N/A 21% 3 Sigil of Binding Hex 10% N/A 21% 3 Vampiric Draining Necr 10% 2d6 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits Edmund. Edmund is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (lightly wounded, 83% to hit) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is lightly wounded. The searing ray misses Edmund. The searing ray misses Edmund. You finish channelling your searing ray. Edmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 ring mail (lightly wounded, 83% to hit) The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection! The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray misses Edmund. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection. You die... Edmund says, "That'll show my brother!" ##B...... #............ #(.......... . ##### ###<.........#.. #....##.#............. #..................... #................).... ##....)........)..# ##..........).@)# #.....##.....@.## #.............## #..##....)...... #.##....)###...# #.........# #..## #..........# ....# ###........#...... #.....)..# You could see Edmund. Vanquished Creatures A bombardier beetle (D:4) An orc wizard (D:4) 3 gnolls 2 adders A dart slug (D:1) 3 ribbon worms 4 orcs (D:4) 5 endoplasms (D:2) 4 giant cockroaches 5 goblins 9 hobgoblins 4 jackals (D:1) 2 quokkas 9 ball pythons A bat (D:3) 4 frilled lizards 6 kobolds 3 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jigsaw the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 212 | D:1 | Learned a level 2 spell: Searing Ray 607 | D:1 | Found a faded altar of an unknown god. 682 | D:1 | Learned a level 1 spell: Apportation 904 | D:2 | Reached skill level 5 in Spellcasting 904 | D:2 | Reached XP level 3. HP: 22/25 MP: 3/9 995 | D:2 | Reached skill level 1 in Invocations 1350 | D:2 | Reached skill level 1 in Fighting 1350 | D:2 | Reached skill level 1 in Short Blades 1350 | D:2 | Reached skill level 1 in Long Blades 1350 | D:2 | Reached skill level 1 in Axes 1350 | D:2 | Reached skill level 1 in Maces & Flails 1350 | D:2 | Reached skill level 1 in Polearms 1350 | D:2 | Reached skill level 1 in Staves 1350 | D:2 | Reached skill level 1 in Ranged Weapons 1350 | D:2 | Reached skill level 1 in Throwing 1350 | D:2 | Reached skill level 1 in Armour 1350 | D:2 | Reached skill level 1 in Shields 1350 | D:2 | Reached skill level 1 in Unarmed Combat 1350 | D:2 | Reached skill level 1 in Evocations 1776 | D:2 | Reached skill level 1 in Shapeshifting 1776 | D:2 | Reached XP level 4. HP: 27/32 MP: 7/11 2236 | D:3 | Reached skill level 1 in Hexes 2236 | D:3 | Reached skill level 1 in Summonings 2236 | D:3 | Reached skill level 1 in Necromancy 2236 | D:3 | Reached skill level 1 in Translocations 2236 | D:3 | Reached skill level 1 in Fire Magic 2236 | D:3 | Reached skill level 1 in Ice Magic 2236 | D:3 | Reached skill level 1 in Air Magic 2236 | D:3 | Reached skill level 1 in Earth Magic 2236 | D:3 | Reached skill level 1 in Alchemy 2788 | D:3 | Reached XP level 5. HP: 23/37 MP: 12/12 2866 | D:4 | Noticed Edmund 2875 | D:4 | HP: 1/37 [Edmund/+2 flail of protection (8)] 2876 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_loops_ring D:3: layout_basic D:4: layout_cave_pools, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.2 Invocations | 1 | 1.8 Fighting | 1 | 1.6 Short Blades | 1 | 1.6 Long Blades | 1 | 1.6 Axes | 1 | 1.6 Maces & Flails | 1 | 1.6 Polearms | 1 | 1.6 Staves | 1 | 1.6 Ranged Weapons | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Shields | 1 | 1.6 Unarmed Combat | 1 | 1.6 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.4 Hexes | 1 | 1.3 Summonings | 1 | 1.3 Necromancy | 1 | 1.3 Translocations | 1 | 1.3 Fire Magic | 1 | 1.3 Ice Magic | 1 | 1.3 Air Magic | 1 | 1.3 Earth Magic | 1 | 1.3 Alchemy | 1 | 1.3 Dodging | | 4.8 Stealth | | 4.4 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 55 | || 55 Bite | 12 | || 12 Dagger | | 4 || 4 Cast: Magic Dart | 67 | 49 || 116 Searing Ray | | 5 || 5 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 22 | || 22 Chain mail | 25 | || 25 Skin | 9 | 16 || 25 Leather armour | 1 | || 1 Dodge: Dodged | 45 | 8 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2874 | 2708 | 166 | 237 | 2001 | 4 | 718.5 | Dungeon | 2874 | 2708 | 166 | 237 | 2001 | 4 | 718.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1248 daAuts D:1: 835 daAuts D:3: 725 daAuts D:4: 64 daAuts