Dungeon Crawl Stone Soup version 0.32-a0-1309-g198796a1b9 (webtiles) character file. Game seed: 16932265450931014915 572 Jigsaw the Conjurer (level 7, 0/51 HPs) Began as a Gnoll Conjurer on May 28, 2024. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:11:15 (4875 turns). Jigsaw the Conjurer (Gnoll Conjurer) Turns: 4875, Time: 00:11:16 Health: 0/51 AC: 6 Str: 6 XL: 7 Next: 34% Magic: 8/15 EV: 12 Int: 20 God: Gold: 308 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . p - +2 dagger (elec) rCold . . . (no shield) rNeg . . . o - +2 robe of Sac Fius {Regen+} rPois . (no helmet) rElec . (no cloak) rCorr . l - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -3), untranslocatable, immotile, very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 308 gold pieces. Inventory: Hand Weapons p - a +2 dagger of electrocution (weapon) w - a +2 short sword of speed Missiles s - 7 poisoned darts t - 45 stones u - a throwing net v - 2 curare-tipped darts Armour a - a +0 robe l - a +1 pair of gloves (worn) o - the +2 robe of Sac Fius (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. Magical Staves x - a staff of air Jewellery h - a ring of poison resistance j - a +6 ring of dexterity Scrolls c - 4 scrolls of blinking {unknown} d - 5 scrolls of identify {unknown} e - 2 scrolls of summoning {unknown} f - a scroll of fog {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} m - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of might {unknown} n - 2 potions of heal wounds {unknown} q - a potion of invisibility {unknown} r - a potion of attraction {unknown} Skills: + Level 2.5 Fighting + Level 2.5 Short Blades + Level 2.5 Long Blades + Level 2.5 Axes + Level 2.5 Maces & Flails + Level 2.5 Polearms + Level 2.5 Staves + Level 2.5 Ranged Weapons + Level 2.5 Throwing + Level 2.5 Armour + Level 5.2 Dodging + Level 4.9 Stealth + Level 2.5 Shields + Level 2.5 Unarmed Combat + Level 5.6 Spellcasting + Level 7.4 Conjurations + Level 2.0 Hexes + Level 2.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Alchemy + Level 2.8 Invocations + Level 2.5 Evocations + Level 2.3 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 i - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 p - Fulminant Prism Conj/Alch 12% 3d9 16% 4 r - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 1% 1 Swiftness Air 14% N/A 14% 3 Airstrike Air 7% 2d(1-17) 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Zin Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Lightning courses through the water moccasin! Your bite misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. x2 You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? m - Iskenderun's Mystic Blast Adjust to which letter? i - Iskenderun's Mystic Blast Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. The floor and the ceiling briefly switch places. You are magically locked in place. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You die... .. .. # #. .# #.# ##.## #.. ....# ##..###.#.# .###.........# .!.....S.....# ###.#.@##)#.# #.## .# ... .. ..#.$ .## ## #.. .# ... .# .... .# .... You could see a water moccasin. Vanquished Creatures 3 kobold brigands (D:3) 2 bombardier beetles (D:3) An orc wizard (D:3) 4 adders 13 gnolls (D:3) A ribbon worm (D:2) 4 orcs 5 bats 7 endoplasms 6 giant cockroaches 5 goblins 12 hobgoblins 38 kobolds 3 quokkas (D:1) 3 ball pythons 2 frilled lizards 3 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jigsaw the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 233 | D:1 | Learned a level 2 spell: Searing Ray 595 | D:1 | Found a faded altar of an unknown god. 1109 | D:2 | Reached skill level 5 in Spellcasting 1109 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1340 | D:2 | Reached skill level 1 in Invocations 1723 | D:2 | Reached skill level 1 in Fighting 1723 | D:2 | Reached skill level 1 in Short Blades 1723 | D:2 | Reached skill level 1 in Long Blades 1723 | D:2 | Reached skill level 1 in Axes 1723 | D:2 | Reached skill level 1 in Maces & Flails 1723 | D:2 | Reached skill level 1 in Polearms 1723 | D:2 | Reached skill level 1 in Staves 1723 | D:2 | Reached skill level 1 in Ranged Weapons 1723 | D:2 | Reached skill level 1 in Throwing 1723 | D:2 | Reached skill level 1 in Armour 1723 | D:2 | Reached skill level 1 in Shields 1723 | D:2 | Reached skill level 1 in Unarmed Combat 1723 | D:2 | Reached skill level 1 in Evocations 2336 | D:3 | Found a glowing silver altar of Zin. 2336 | D:3 | Found a bloodstained altar of Trog. 2408 | D:3 | Reached skill level 1 in Shapeshifting 2408 | D:3 | Reached XP level 4. HP: 32/32 MP: 6/11 2413 | D:3 | Learned a level 4 spell: Fulminant Prism 2617 | D:3 | Reached skill level 1 in Hexes 2617 | D:3 | Reached skill level 1 in Summonings 2617 | D:3 | Reached skill level 1 in Necromancy 2617 | D:3 | Reached skill level 1 in Translocations 2617 | D:3 | Reached skill level 1 in Fire Magic 2617 | D:3 | Reached skill level 1 in Ice Magic 2617 | D:3 | Reached skill level 1 in Air Magic 2617 | D:3 | Reached skill level 1 in Earth Magic 2617 | D:3 | Reached skill level 1 in Alchemy 2751 | D:3 | Reached XP level 5. HP: 37/37 MP: 6/12 2867 | D:3 | Identified the +2 robe of Sac Fius {Regen+} 3250 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3730 | D:3 | Noticed a kobold brigand 3734 | D:3 | Killed a kobold brigand 3735 | D:3 | Reached skill level 5 in Dodging 3735 | D:3 | Reached XP level 6. HP: 44/44 MP: 8/14 4152 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/15 4875 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_corners, ebering_ecumenical_altar_sacrificial, minmay_pentomino_x2 D:2: layout_loops_ring, hangedman_abyss_or_decor_stabs, lightli_corner_chamber D:3: minmay_goblin_kobold_castle, layout_loops_ring, gammafunk_temple_overflow_pools, minmay_puff D:4: layout_basic, lightli_ossuary_entry_decrepit_ruins, uniq_eustachio, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.6 Invocations | 1 2 | 2.8 Fighting | 1 2 | 2.5 Short Blades | 1 2 | 2.5 Long Blades | 1 2 | 2.5 Axes | 1 2 | 2.5 Maces & Flails | 1 2 | 2.5 Polearms | 1 2 | 2.5 Staves | 1 2 | 2.5 Ranged Weapons | 1 2 | 2.5 Throwing | 1 2 | 2.5 Armour | 1 2 | 2.5 Shields | 1 2 | 2.5 Unarmed Combat | 1 2 | 2.5 Evocations | 1 2 | 2.5 Shapeshifting | 1 2 | 2.3 Hexes | 1 2 | 2.0 Summonings | 1 2 | 2.0 Necromancy | 1 2 | 2.0 Translocations | 1 2 | 2.0 Fire Magic | 1 2 | 2.0 Ice Magic | 1 2 | 2.0 Air Magic | 1 2 | 2.0 Earth Magic | 1 2 | 2.0 Alchemy | 1 2 | 2.0 Dodging | 5 | 5.2 Stealth | | 4.9 Conjurations | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 4 | 14 || 18 Bite | | 1 | 1 || 2 Cast: Magic Dart | 62 | 85 | 17 || 164 Searing Ray | 2 | 7 | 6 || 15 Stab: Sleeping | | | 2 || 2 Armour: Robe | 2 | 17 | 24 || 43 Dodge: Dodged | 6 | 25 | 19 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4917 | 4651 | 266 | 596 | 3577 | 4 | 1229.2 | Dungeon | 4917 | 4651 | 266 | 596 | 3577 | 4 | 1229.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 2578 daAuts D:2: 1197 daAuts D:1: 1123 daAuts D:4: 17 daAuts