Dungeon Crawl Stone Soup version 0.32-a0-1407-g9bcd2ff519 (webtiles) character file. Game seed: 15298487569491444640 37 Jigsaw the Conjurer (level 3, -2/25 HPs) Began as a Gnoll Conjurer on June 11, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1299 turns). Jigsaw the Conjurer(Gnoll Conjurer) Turns: 1299, Time: 00:02:29 Health: -2/25 AC: 7 Str: 6 XL: 3 Next: 41% Magic: 8/9 EV: 12 Int: 19 God: Gold: 85 SH: 0 Dex: 10 Spells: 11/12 levels left rFire + . . k - +1 quarterstaff "Sesch" {heavy, rF+ Will++} rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ l - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons g - a +0 dagger k - the +1 quarterstaff "Sesch" (weapon) {heavy, rF+ Will++} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Will++: It greatly increases your willpower. Armour a - a +0 robe (worn) e - a +0 helmet (worn) Magical Staves o - a staff of conjuration Jewellery l - a +4 ring of protection (left hand) m - a ring of see invisible Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of amnesia {unknown} h - a scroll of silence {unknown} j - a scroll of poison {unknown} q - a scroll of enchant weapon {unknown} r - a scroll of identify {unknown} s - a scroll of revelation {unknown} Potions d - 3 potions of curing {unknown} i - a potion of mutation {unknown} n - a potion of heal wounds {unknown} p - a potion of ambrosia {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Passwall Erth 6% N/A 28% 3 Swiftness Air 6% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll shouts! The gnoll hits you with a +0 whip. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 whip. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. The gnoll misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Magic courses through your body. The gnoll hits you but does no damage. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. You die... #######♣..♣P♣..♣.....♣..♣♣♣..♣♣♣. # #..P§§..♣....♣..PP♣.†♣....P # #..♣§♣♣.♣.♣..♣P♣..♣.♣.♣♣.♣♣ # ##....♣.♣.♣.♣♣♣P.♣♣...ßP♣.♣ # #...♣..♣.♣♣..P...♣......PP ##.♣♣.♣P...P♣.P♣...ß.⌠.ß.♣ # #.†♣.♣...♣♣..♣..P......(%. # #♣.P.♣###.♣.♣.♣..♣♣P.Pß...♣ ## #...♣# ##@....♣..♣♣♣.P♣♣♣. .# ##..P#+.!g)#..♣....♣ .♣..P.♣ .## ##...♣.##.##♣.P♣♣♣..♣ ♣.♣♣.♣♣ ..###..♣..PP# ♣.♣♣ ♣§♣♣ ♣....♣P #.....#♣.P[♣♣ ♣♣. §§§♣.PP♣♣♣.. ####..####♣♣ . .♣♣P###♣♣.♣# ##.... .# $#......# ###### ## #...####.. ## ### You could see a gnoll. Vanquished Creatures A gnoll (D:2) 3 dart slugs (D:1) 2 endoplasms 3 giant cockroaches 5 hobgoblins 6 quokkas 2 frilled lizards (D:2) 4 goblins A kobold (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jigsaw the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 274 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 891 | D:2 | Reached skill level 5 in Spellcasting 891 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 932 | D:2 | Identified the +1 quarterstaff "Sesch" {heavy, rF+ Will++} 1159 | D:2 | Reached skill level 1 in Invocations 1299 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, nicolae_eternal_life D:2: wad_woods_tower, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 7.1 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 2 Quarterstaff || 24 Bite || 1 Cast: Magic Dart || 33 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 26 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1324 | 1233 | 91 | 0 | 1049 | 2 | 662.0 | Dungeon | 1324 | 1233 | 91 | 0 | 1049 | 2 | 662.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 859 daAuts D:2: 464 daAuts