Dungeon Sprint DCSS version 0.32-a0-1446-geb6dff901a (webtiles) character file. Game seed: 18006757914082385363 0 Jigsaw the Conjurer (level 1, -8/11 HPs) Began as an Octopode Conjurer on June 14, 2024. Mangled by a hell hound (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:36 (42 turns). Jigsaw the Conjurer(Octopode Conjurer) Turns: 42, Time: 00:00:37 Health: -8/11 AC: 1 Str: 18 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 32 God: Gold: 0 SH: 0 Dex: 22 Spells: 3/4 levels left rFire . . . F - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of flight rCorr . h - +6 ring of dexterity SInv + i - +6 ring of dexterity Will ..... j - +6 ring of intelligence Stlth ++++ k - +6 ring of intelligence HPRegen 0.21/turn l - +6 ring of strength MPRegen 0.08/turn m - +6 ring of strength (no ring) %: no teleportation @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons E - a +5 demon trident F - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. G - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). H - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour z - a +3 buckler A - a +3 kite shield B - an orb of guile C - an orb of mayhem D - a +3 tower shield I - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery g - a ring of flight (left tentacle) h - a +6 ring of dexterity (right tentacle) i - a +6 ring of dexterity (on tentacle) j - a +6 ring of intelligence (on tentacle) k - a +6 ring of intelligence (on tentacle) l - a +6 ring of strength (on tentacle) m - a +6 ring of strength (on tentacle) Wands n - a wand of mindburst (7) o - a wand of iceblast (7) p - a wand of acid (7) Scrolls f - 4 scrolls of blinking v - 4 scrolls of amnesia w - 7 scrolls of fog x - 5 scrolls of identify y - 2 scrolls of fear Potions a - 8 potions of magic b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage q - 2 potions of brilliance r - 2 potions of invisibility s - 4 potions of resistance t - a potion of experience u - 5 potions of might Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History n - a wand of mindburst (7); o - a wand of iceblast (7); p - a wand of acid (7) Found a blossoming altar of Fedhas. q - 2 potions of brilliance; r - 2 potions of invisibility d - 6 potions of haste (gained 5); s - 4 potions of resistance t - a potion of experience; a - 8 potions of magic (gained 5) u - 5 potions of might e - 3 potions of berserk rage (gained 2) c - 10 potions of heal wounds (gained 9) b - 10 potions of curing (gained 9) Found an opulent altar of Gozag. v - 4 scrolls of amnesia; w - 7 scrolls of fog; x - 5 scrolls of identify y - 2 scrolls of fear; f - 4 scrolls of blinking (gained 3) Items here: [[[[[. z - a +3 buckler; A - a +3 kite shield; B - an orb of guile C - an orb of mayhem; D - a +3 tower shield Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +5 bardiche; a +5 demon trident E - a +5 demon trident Items here: )))) [[. F - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} G - the +6 Majin-Bo {spellvamp, MP+6 Int+6} H - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} I - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A fire elemental and a hell hound come into view. Found a wand of polymorph (7) and a +6 shortbow of freezing. Found a transporter. You shoot a bolt. The bolt hits the fire elemental!!! You destroy the fire elemental! The hell hound barks! The hell hound bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hell hound bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.)./.▓ ▓.....▓ ▓..h..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a hell hound. Vanquished Creatures A fire elemental (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jigsaw the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a transporter. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a hazy altar of Hepliaklqana. 18 | D | Found a blossoming altar of Fedhas. 20 | D | Found an opulent altar of Gozag. 41 | D | Entered arena 2. 41 | D | Noticed a fire elemental 41 | D | Noticed a hell hound 41 | D | Found a transporter. 42 | D | Killed a fire elemental 42 | D | Mangled by a hell hound Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Heavy crossbow || 1 Armour: Skin || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts