Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 3052309656725053349 119 Jigsaw the Conjurer (level 5, -4/37 HPs) Began as a Gnoll Conjurer on Sept 8, 2024. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (2933 turns). Jigsaw the Conjurer (Gnoll Conjurer) Turns: 2933, Time: 00:04:29 Health: -4/37 AC: 2 Str: 7 XL: 5 Next: 3% Magic: 9/12 EV: 12 Int: 19 God: Gold: 132 SH: 0 Dex: 10 Spells: 12/14 levels left rFire . . . f - +0 dagger (freeze) rCold . . . (no shield) rNeg + . . a - +0 robe rPois + (no helmet) rElec . i - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ P - ring of poison resistance HPRegen 0.26/turn N - ring of positive energy MPRegen 0.13/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 5.1 Spellcasting + Level 7.2 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Alchemy + Level 1.5 Invocations + Level 1.4 Evocations + Level 1.2 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 18% N/A 8% 1 d - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Sting Conj/Alch 80% 1d8 2% 1 Soul Splinter Necr 36% N/A 8% 1 Summon Small Mammal Summ 36% N/A 8% 1 Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Fugue of the Fallen Necr 9% N/A 22% 3 Ozocubu's Armour Ice 9% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 22% 4 Silence Hex/Air 4% N/A 91% 5 Manifold Assault Tloc 4% N/A 100% 7 Inventory: Hand Weapons f - a +0 dagger of freezing (weapon) Missiles p - 5 poisoned darts Armour a - a +0 robe (worn) i - a scarf of harm (worn) Jewellery N - a ring of positive energy (right hand) P - a ring of poison resistance (left hand) Scrolls c - a scroll of blinking {unknown} d - a scroll of noise {unknown} e - 2 scrolls of poison {unknown} g - a scroll of butterflies {unknown} h - a scroll of identify {unknown} l - a scroll of amnesia {unknown} r - a scroll of brand weapon {unknown} Potions b - a potion of magic j - 2 potions of brilliance {unknown} k - a potion of enlightenment {unknown} m - a potion of cancellation {unknown} n - a potion of ambrosia {unknown} o - a potion of might {unknown} q - a potion of heal wounds {unknown} s - a potion of resistance {unknown} t - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul ### #.....##....## ##...##...# #..........## ##.##..... #........#+# #'#...... ....#.####.## ##.##..... ∆ ##....###...## ##...##...# .# +.....##+##.....##'## #...##...##...##...# #S##.....##.##..... #+@.......#''...♣.. #.##....)##.##..... #.. ##...##...##...# +... ##'##.....##÷## ##.. ##...##...##...# ##.##.....##.##..... #+#.......#'#...... ##.....##.##..... ##...##...##...# You could see a water moccasin. Message History The water moccasin is heavily wounded. The water moccasin closely misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin is no longer moving slowly. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.5 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Shields | 1 | 1.4 Unarmed Combat | 1 | 1.4 Evocations | 1 | 1.4 Shapeshifting | 1 | 1.2 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Alchemy | 1 | 1.1 Dodging | | 4.7 Stealth | | 4.3 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 16 || 16 Bite | | 2 || 2 Cast: Magic Dart | 78 | 30 || 108 Armour: Robe | 2 | 12 || 14 Dodge: Dodged | 5 | 16 || 21 Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corner, aquarium_window_fake, aquarium_window_2, aquarium_window_fake, aquarium_view_2c, aquarium_pool_1 D:2: layout_basic, basic_altar, minivault_27 D:3: layout_basic, nicolae_hexahallways, hangedman_feature_mirror Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jigsaw the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 271 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 1154 | D:1 | Reached skill level 5 in Spellcasting 1154 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/9 1369 | D:2 | Found a basalt altar of Yredelemnul. 1494 | D:2 | Reached skill level 1 in Invocations 1784 | D:2 | Reached skill level 1 in Fighting 1784 | D:2 | Reached skill level 1 in Short Blades 1784 | D:2 | Reached skill level 1 in Long Blades 1784 | D:2 | Reached skill level 1 in Axes 1784 | D:2 | Reached skill level 1 in Maces & Flails 1784 | D:2 | Reached skill level 1 in Polearms 1784 | D:2 | Reached skill level 1 in Staves 1784 | D:2 | Reached skill level 1 in Ranged Weapons 1784 | D:2 | Reached skill level 1 in Throwing 1784 | D:2 | Reached skill level 1 in Armour 1784 | D:2 | Reached skill level 1 in Shields 1784 | D:2 | Reached skill level 1 in Unarmed Combat 1784 | D:2 | Reached skill level 1 in Evocations 1973 | D:2 | Learned a level 1 spell: Apportation 2323 | D:3 | Reached skill level 1 in Shapeshifting 2323 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/11 2495 | D:3 | Reached skill level 1 in Hexes 2495 | D:3 | Reached skill level 1 in Summonings 2495 | D:3 | Reached skill level 1 in Necromancy 2495 | D:3 | Reached skill level 1 in Translocations 2495 | D:3 | Reached skill level 1 in Fire Magic 2495 | D:3 | Reached skill level 1 in Ice Magic 2495 | D:3 | Reached skill level 1 in Air Magic 2495 | D:3 | Reached skill level 1 in Earth Magic 2495 | D:3 | Reached skill level 1 in Alchemy 2648 | D:3 | Reached XP level 5. HP: 37/37 MP: 9/12 2916 | D:3 | Noticed a water moccasin 2933 | D:3 | Slain by a water moccasin Vanquished Creatures An orc wizard (D:3) 4 adders 4 orcs (D:3) 5 bats 3 endoplasms 5 giant cockroaches 3 goblins 4 hobgoblins 5 quokkas 6 ball pythons 5 frilled lizards 4 kobolds 3 rats (D:2) 52 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2931 | 2873 | 58 | 0 | 2602 | 3 | 977.0 | Dungeon | 2931 | 2873 | 58 | 0 | 2602 | 3 | 977.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1350 daAuts D:2: 855 daAuts D:3: 725 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 171 | 0 | 0.0 | 52 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 41 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 95 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------