Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 9227531113152366883 145 Jigsaw the Conjurer (level 5, 37/37 HPs) Began as a Demonspawn Conjurer on Apr 5, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:12:05 (2294 turns). Jigsaw the Conjurer (Demonspawn Conjurer) Turns: 2294, Time: 00:12:05 Health: 37/37 AC: 6 Str: 3 XL: 5 Next: 6% Magic: 7/9 EV: 11 Int: 22 God: Gold: 110 SH: 0 Dex: 12 Spells: 8/9 levels left rFire + + + e - +6 quick blade "Utoz" {vamp, rElec rF+++ Str-4 Int+2} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ T - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: demonic guardian 1, powered by death 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate health from kills. Skills: + Level 1.6 Fighting + Level 0.8 Short Blades - Level 1.2 Axes - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Dazzling Flash Hex/Fire 6% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Curse of Agony Necr 3% N/A 98% 5 Silence Hex/Air 1% N/A 98% 5 Inventory: Hand Weapons e - the +6 quick blade "Utoz" (weapon) {vamp, rElec rF+++ Str-4 Int+2} (You acquired it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Armour a - a +0 robe (worn) Jewellery T - a +4 ring of protection (worn) Scrolls c - a scroll of enchant armour {unknown} g - a scroll of fear {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of summoning {unknown} Potions b - a potion of magic f - a potion of might {unknown} h - 2 potions of enlightenment {unknown} i - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ((! D:2 [ .$.....##.....## ##.# ....##..........# #.# ..#. ###......... #.# ....(..#..###.# #.... #...#.# #.... #.#..)# ..† #..#### #.####.## #.@..#..## ####.....## ####...# #.#.## #.#..## #.....# ####### There were no monsters in sight! Message History You start resting. HP restored. Magic restored. Done exploring. You climb downwards. There is a stone staircase leading up, spattered with blood here. Found a quarterstaff. You see here a +0 quarterstaff. An adder comes into view. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. You kill the adder! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Magic restored. A quokka comes into view. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 | 1.2 Fighting | 1 | 1.6 Conjurations | 5 | 5.1 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | || 26 Quick blade | 3 | 11 || 14 Cast: Magic Dart | 77 | 30 || 107 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 26 | 16 || 42 Dodge: Dodged | 21 | 20 || 41 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, serial_shops, shop, nicolae_shop_pleasant_corner_grove, nicolae_shop_trees, minmay_hexomino_u4 D:2: layout_rooms, serial_shops, shop_statue, shapermc_ecumenical_altar_venn, grunt_decor_mini_mirrors D:3: layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jigsaw the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Found Keafru's Distillery. 207 | D:1 | Found Xeemaem's Antique Weapon Emporium. 315 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 315 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 720 | D:1 | Found Sugeahui's Weapon Emporium. 886 | D:2 | Found a faded altar of an unknown god. 964 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 1071 | D:2 | Reached skill level 1 in Axes 1208 | D:2 | Found Dypruren's Antique Armour Boutique. 1352 | D:2 | Reached skill level 1 in Fighting 1449 | D:2 | Identified a scroll of acquirement 1449 | D:2 | Acquired the +6 quick blade "Utoz" {vamp, rElec rF+++ Str-4 | Int+2} 1672 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1672 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 2057 | D:2 | Reached skill level 5 in Conjurations 2225 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2225 | D:3 | Reached XP level 5. HP: 37/37 MP: 3/9 2294 | D:3 | Quit the game Vanquished Creatures A hound (D:2) An orc wizard (D:2) 4 adders 2 ribbon worms (D:2) A dart slug (D:1) 4 orcs 5 endoplasms 7 hobgoblins 3 kobolds 3 quokkas 4 ball pythons 2 bats 2 frilled lizards 3 goblins 3 rats (D:1) 45 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2288 | 2257 | 31 | 430 | 1465 | 3 | 762.7 | Dungeon | 2288 | 2257 | 31 | 430 | 1465 | 3 | 762.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1162 daAuts D:1: 942 daAuts D:3: 183 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 202 | 6 | 2.9 | 42 | 3 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 33 | 6 | 15.4 | 14 | 3 | 17.6 D:2 | 151 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 18 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------