Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 9463647636466479494 8 Jigsaw the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Apr 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (370 turns). Jigsaw the Conjurer (Demonspawn Conjurer) Turns: 370, Time: 00:00:41 Health: 19/19 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 38 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . h - staff of earth {!a} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Magical Staves h - a staff of earth (weapon) {!a} Scrolls d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} f - a scroll of vulnerability {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} i - a potion of moonshine {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..# ..# #.# ..# #.# ### #.# #.# #.# #.# ### #######.########### #.. ...........@.>..... #.## #######.########### ...## #...# #...### #.### #.#...####.####### #.###.....>....... #.# ############## #.####...# .........# There were no monsters in sight! Message History The quokka is moderately wounded. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka. You kill the quokka! f - a scroll labelled DAMEATRUAZ You see here a quokka corpse. Found a rapier. A bat comes into view. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! g - a +0 pair of boots You finish putting on your +0 pair of boots. h - a staff of earth {!a} i - a fuming silvery potion h - a staff of earth (weapon) {!a} You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a scroll labelled SANNAODOCE There is a stone staircase leading down here. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Cast: Magic Dart || 15 Armour: Robe || 1 Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, amcnicky_mini_rare_corridor_liquid, interstate_on_off, lemuel_flame_loot_1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jigsaw the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 370 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 370 | D:1 | Quit the game Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 367 | 367 | 0 | 0 | 330 | 1 | 367.0 | Dungeon | 367 | 367 | 0 | 0 | 330 | 1 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 367 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------