Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 5133555775557001749 240 Jigsaw the Conjurer (level 6, 33/44 HPs) Began as a Gnoll Conjurer on May 12, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:05:20 (2663 turns). Jigsaw the Conjurer (Gnoll Conjurer) Turns: 2663, Time: 00:05:20 Health: 33/44 AC: 2 Str: 6 XL: 6 Next: 8% Magic: 11/13 EV: 7 Int: 20 God: Gold: 48 SH: 0 Dex: 10 Spells: 14/15 levels left rFire + . . c - +1 dagger (flame) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth ++ P - ring of poison resistance HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: quite poisoned (33 -> 18), resistant, vertiginous A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Forgecraft + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 3% 2 Fulminant Prism Conj/Alch 11% 3d9 32% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 32% 4 Inventory: Hand Weapons c - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of guardian spirit (worn) P - a ring of poison resistance (worn) Scrolls d - a scroll of enchant weapon Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Portals: Sewer: D:4 Annotations: D:4 exclusion: staircase D:6 Edmund ##...# ###§# #.# #.# #.### #...## ###..## ##..# #@S# #.@...... #.#...▒.. #........ #..##+++# #..# #.## #.# You could see Edmund and a water moccasin. Message History Blink to where? Press: ? - help, Dir - move target A water moccasin comes into view. As you read the scroll labelled XATEUMMORUCE, it crumbles to dust. It was a scroll of blinking. The helpless Edmund fails to defend himself. You puncture Edmund! You burn Edmund. The water moccasin hisses angrily. Your bite misses Edmund. Edmund is moderately wounded. As you read the scroll labelled VIGOMOULOY, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger of flaming glows red for a moment. Edmund closely misses you. It was a potion of resistance. You feel protected. Edmund misses you. It was a potion of curing. You feel better. The water moccasin bites you. It was a potion of moonshine. You feel tipsy. Edmund zaps a wand. The puff of flame hits you. You resist. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Forgecraft | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 31 || 39 Bite | 1 | || 1 Cast: Magic Dart | 69 | 22 || 91 Use: Potion | | 5 || 5 Scroll | | 3 || 3 Stab: Sleeping | | 1 || 1 Armour: Robe | 6 | 6 || 12 Skin | | 18 || 18 Dodge: Dodged | 6 | 3 || 9 Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, dreamdust_princess_corridor, st_stairs_3 D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring, amethyst_killhole, bh_walls_and_bars D:4: layout_loops_ring, cheibrodos_sewer_entry_bend, kennysheep_generic_room_4, uniq_eustachio D:6: layout_loops_ring, temple_fountains, serial_library, serial_library_hellmonk_secret_room, serial_library_hellmonk_narrow_alcove, serial_library_hellmonk_h_bend, serial_library_hellmonk_room_a, serial_library_hellmonk_u_bend, serial_library_regret_index_small_wings, hangedman_abyss_or_decor_passed, uniq_edmund, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jigsaw the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/7 1046 | D:2 | Reached skill level 5 in Spellcasting 1046 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1049 | D:2 | Reached skill level 1 in Invocations 1073 | D:2 | Reached skill level 1 in Fighting 1073 | D:2 | Reached skill level 1 in Short Blades 1073 | D:2 | Reached skill level 1 in Long Blades 1073 | D:2 | Reached skill level 1 in Axes 1073 | D:2 | Reached skill level 1 in Maces & Flails 1073 | D:2 | Reached skill level 1 in Polearms 1073 | D:2 | Reached skill level 1 in Staves 1073 | D:2 | Reached skill level 1 in Ranged Weapons 1073 | D:2 | Reached skill level 1 in Throwing 1073 | D:2 | Reached skill level 1 in Armour 1073 | D:2 | Reached skill level 1 in Shields 1073 | D:2 | Reached skill level 1 in Unarmed Combat 1073 | D:2 | Reached skill level 1 in Evocations 1317 | D:2 | Reached skill level 1 in Shapeshifting 1317 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/11 2275 | D:2 | Noticed Sigmund 2324 | D:2 | Killed Sigmund 2325 | D:2 | Reached skill level 1 in Hexes 2325 | D:2 | Reached skill level 1 in Summonings 2325 | D:2 | Reached skill level 1 in Necromancy 2325 | D:2 | Reached skill level 1 in Translocations 2325 | D:2 | Reached skill level 1 in Forgecraft 2325 | D:2 | Reached skill level 1 in Fire Magic 2325 | D:2 | Reached skill level 1 in Ice Magic 2325 | D:2 | Reached skill level 1 in Air Magic 2325 | D:2 | Reached skill level 1 in Earth Magic 2325 | D:2 | Reached skill level 1 in Alchemy 2325 | D:2 | Reached skill level 2 in Invocations 2325 | D:2 | Reached XP level 5. HP: 38/38 MP: 10/12 2325 | D:2 | Reached XP level 6. HP: 44/44 MP: 10/13 2606 | D:4 | Found a glowing drain. 2607 | D:4 | You fall into a shaft and drop 2 floors! 2608 | D:6 | Noticed Edmund 2654 | D:6 | Noticed a water moccasin 2660 | D:6 | Identified a potion of resistance 2663 | D:6 | Quit the game Vanquished Creatures Sigmund (D:2) 3 gnolls (D:2) An adder (D:2) A shadow imp (D:4) 4 giant cockroaches 11 hobgoblins A quokka (D:2) 8 ball pythons 5 bats An endoplasm (D:1) 4 frilled lizards 3 goblins 3 kobolds 4 rats 50 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2658 | 2506 | 152 | 232 | 1997 | 5 | 531.6 | Dungeon | 2658 | 2506 | 152 | 232 | 1997 | 5 | 531.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1481 daAuts D:1: 1033 daAuts D:4: 67 daAuts D:6: 55 daAuts D:3: 20 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 119 | 224 | 65.3 | 47 | 3 | 6.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 2 | 6.1 | 23 | 2 | 8.0 D:2 | 77 | 222 | 74.2 | 22 | 1 | 4.3 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 D:4 | 10 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------