Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7698692980476290163 302 Jimalo the Conjurer (level 6, 35/41 HPs) Began as a Demonspawn Conjurer on Feb 3, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:12:44 (3864 turns). Jimalo the Conjurer (Demonspawn Conjurer) Turns: 3864, Time: 00:12:44 Health: 35/41 AC: 4 Str: 5 XL: 6 Next: 14% Magic: 3/12 EV: 11 Int: 20 God: Gold: 122 SH: 4 Dex: 16 Spells: 6/13 levels left rFire . . . x - +2 dagger (venom) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . p - +1 cloak of the Neverending Orbs {rC+ Str-3 Dex+5} rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of regeneration Stlth ++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mildly poisoned (35 -> 35) A: condensation shield, demonic touch 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons x - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) h - a +0 buckler o - a +0 cloak p - the +1 cloak of the Neverending Orbs (worn) {rC+ Str-3 Dex+5} (You found it on level 3 of the Dungeon) Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Jewellery i - an amulet of regeneration (around neck) Wands n - a wand of charming (7) u - a wand of polymorph (5) Scrolls c - a scroll of revelation {unknown} d - 2 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} j - 3 scrolls of noise {unknown} l - a scroll of poison {unknown} m - 4 scrolls of immolation {unknown} q - a scroll of blinking {unknown} t - a scroll of vulnerability {unknown} Potions b - 4 potions of magic e - a potion of lignification {unknown} g - 3 potions of curing {unknown} r - 2 potions of attraction {unknown} v - a potion of heal wounds {unknown} w - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.3 Spellcasting + Level 5.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History Your +2 dagger of venom begins to drip with poison! x - a +2 dagger of venom (weapon) A scorpion comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Unknown command. Unknown command. You see here a hound skeleton. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the scorpion! The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the scorpion! The scorpion is almost dead. (Press . to maintain the ray.) You feel sick. You block the scorpion's attack. The searing ray hits the scorpion! You kill the scorpion! You feel sick. You have reached level 6! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# #.........# #.# #....# ##.........# #.# ....# #..........# #.# #...####..........###.# #................>.##.# #...###............##.# #....###...........##.# #..<.###†..........##.# ##.....@...........##.# ##..#.....######..##.# ...........##########)##.## ########.#..[#.......).#..# #.#.#.......)....#.# ...............#...# ###..###........##### #..# #........# #..# ########## There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A hound (D:4) Ijyb (D:3) An orc wizard (D:4) 4 gnolls (D:3) 7 adders 2 orcs (D:4) 7 ball pythons 6 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 4 quokkas 7 bats 4 frilled lizards 3 kobolds 5 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) 2 bats (D:3) 3 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 640 | D:1 | Found a faded altar of an unknown god. 947 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 950 | D:2 | Learned a level 2 spell: Searing Ray 1974 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2277 | D:3 | Reached skill level 5 in Conjurations 2705 | D:3 | Found a snail-covered altar of Cheibriados. 2708 | D:3 | Identified the +1 cloak of the Neverending Orbs {rC+ Str-3 | Dex+5} 2764 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/10 3018 | D:3 | Noticed Ijyb 3385 | D:3 | Killed Ijyb 3622 | D:4 | Learned a level 4 spell: Fulminant Prism 3864 | D:4 | Discovered your monstrous ancestry. 3864 | D:4 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 3864 | D:4 | Reached XP level 6. HP: 35/41 MP: 3/12 3864 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, shapermc_ecumenical_altar_mp_highgroup D:2: minmay_general_purpose_star, layout_basic, hex_medium, minivault_24 D:3: layout_loops_cross, mainiacjoe_overflow_concentric_impassable, minmay_diced_spiral, uniq_ijyb D:4: layout_rooms, minmay_vboxes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 18 || 21 Dagger | | 45 || 45 Cast: Magic Dart | 50 | || 50 Searing Ray | 12 | 27 || 39 Evoke: Wand | | 2 || 2 Armour: Robe | 3 | 35 || 38 Skin | | 9 || 9 Dodge: Dodged | 4 | 46 || 50 Block: Other | 1 | 16 || 17