Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10030363951949442481 230 Jimalo the Conjurer (level 5, 0/35 HPs) Began as a Demonspawn Conjurer on Feb 3, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:03 (2658 turns). Jimalo the Conjurer (Demonspawn Conjurer) Turns: 2658, Time: 00:06:06 Health: 0/35 AC: 5 Str: 7 XL: 5 Next: 72% Magic: 1/11 EV: 16 Int: 21 God: Gold: 245 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . g - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: slimy green scales 2 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 245 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Missiles l - 3 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery j - a +5 ring of evasion (left hand) Wands m - a wand of paralysis (8) Scrolls c - 2 scrolls of vulnerability {unknown} d - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic e - 2 potions of enlightenment {unknown} f - 2 potions of attraction {unknown} h - a potion of brilliance {unknown} k - a potion of curing {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 4.1 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 4% (3-9)d2 34% 3 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in slimy green scales. (AC +3) Message History The orc priest completely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc priest Aim: an orc priest, wielding a +0 dagger of protection (79% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. A rat comes into view. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger of protection (severely wounded, 79% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest closely misses you. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ### #.# #.# #.# #.##### #.# ######.....# #.# .......###.# #.# ######.....# #.# #...<##########.# #.....))).#..roo# #########.# #@# #.# #.# #.# #.# #.#####.# #.......# ######### You could see an orc priest, an orc and a rat. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) 3 orc wizards (D:3) A gnoll (D:1) 2 adders (D:2) 2 dart slugs A ribbon worm (D:3) 2 orcs (D:3) 5 ball pythons 4 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:2) A quokka (D:1) 6 bats 7 frilled lizards 10 goblins 8 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jimalo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 358 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 358 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 803 | D:1 | Found a faded altar of an unknown god. 803 | D:1 | You fall into a shaft and drop 1 floor! 913 | D:2 | Gained mutation: You are mostly covered in slimy green | scales. (AC +3) [demonic ancestry] 913 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1109 | D:2 | Learned a level 2 spell: Searing Ray 1731 | D:1 | Reached XP level 4. HP: 30/30 MP: 2/8 2255 | D:3 | Reached skill level 5 in Conjurations 2494 | D:3 | Reached XP level 5. HP: 26/35 MP: 3/10 2658 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_gold_behind_fungi, grunt_decor_one_mirror, minmay_misc_feat_cross D:2: layout_loops_ring, chequers_serial_rivers_large_a D:3: layout_basic, lemuel_coloured_pillars_altar, ashenzari_altar_1, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_overgrown_old_shop, nicolae_shop_rolled_up, gammafunk_ghost_smash Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.7 Dodging | | 1.8 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Dagger | 72 | 8 || 80 Cast: Magic Dart | 48 | || 48 Searing Ray | 1 | 19 || 20 Stab: Sleeping | 4 | 1 || 5 Armour: Robe | 57 | 5 || 62 Dodge: Dodged | 61 | 9 || 70