Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1533222294596712338 17 Jingleheimer the Digger (level 2, -1/20 HPs) Began as a Formicid Earth Elementalist on Mar 6, 2022. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1155 turns). Jingleheimer the Digger (FoEE) Turns: 1155, Time: 00:02:45 Health: -1/20 AC: 2 Str: 12 XL: 2 Next: 80% Magic: 0/5 EV: 12 Int: 14 God: Gold: 49 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 41 stones Armour b - a +0 robe (worn) Jewellery g - a ring of protection from cold Scrolls e - a scroll of teleportation {unknown} f - a scroll of noise {unknown} i - a scroll of fog {unknown} Potions d - 2 potions of curing {unknown} h - a potion of degeneration {unknown} Skills: * Level 0.3 Fighting * Level 0.3 Maces & Flails + Level 1.8 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting + Level 1.1 Transmutations * Level 4.3 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 12% 2 Foxfire Conj/Fire 4% 2x1d4 22% 1 Stone Arrow Conj/Erth 14% 3d7 28% 3 Static Discharge Conj/Air 1% N/A 34% 2 Conjure Flame Conj/Fire 1% 6-21 56% 3 Inner Flame Hex/Fire 1% N/A 56% 3 Petrify Tmut/Erth 9% N/A 58% 4 Flame Wave Conj/Fire 1% 2d4 92% 4 Lightning Bolt Conj/Air 0% 1d11 99% 5 Manifold Assault Tloc 1% N/A 99% 5 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (71% to hit) The blast of sand misses the quokka. The blast of sand hits the dart slug! The dart slug is severely wounded. The quokka bites you. The quokka closely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (71% to hit) The blast of sand hits the quokka. The quokka is severely wounded. The endoplasm jiggles. The quokka closely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 71% to hit) The blast of sand hits the quokka. You kill the quokka! You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. Unknown command. There is a stone staircase leading down here. The endoplasm completely misses you. You climb downwards. Found a steel ring. There is a stone staircase leading up here. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. You die... #..# #..# ##..# ## .... . #..#.# #..#.# #=J..# #.@# #.## #. .. ... .... ##.## #. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Formicid Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 72 | D:1 | Reached skill level 4 in Earth Magic 420 | D:1 | Reached XP level 2. HP: 7/20 MP: 3/5 1155 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, basic_ecumenical_altar, corner_web_ring D:2: layout_loops_ring, basic_altar Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.3 Fighting | | 0.3 Maces & Flails | | 0.3 Dodging | | 1.8 Stealth | | 2.4 Spellcasting | | 2.3 Transmutations | | 1.1 Action || total -------------------------++------- Melee: Club || 41 Cast: Sandblast || 12 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 28