Seeded DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 11313252032351667046 (custom seed) 18 Jingleheimer the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on Mar 9, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:46 (1029 turns). Jingleheimer the Gusty (Tengu Air Elementalist) Turns: 1029, Time: 00:02:47 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 1/6 EV: 12 Int: 15 God: Gold: 38 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Missiles c - 3 boomerangs Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls f - a scroll of amnesia {unknown} Potions b - a potion of haste {unknown} e - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations * Level 4.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Swiftness Air 16% N/A 9% 3 Airstrike Air 8% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The jackal barely misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal but does no damage. The jackal is almost dead. The zap misses the jackal. x2; The zap misses the quokka. The jackal bites you. x2 Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 60% to hit) The zap hits the jackal. You kill the jackal! The zap misses the jackal. The zap hits the jackal. You kill the jackal! The zap hits the quokka. You kill the quokka! You closely miss the jackal. Your kick misses the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is severely wounded. The jackal barely misses you. Your magical contamination has completely faded away. The jackal bites you. The jackal barely misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 60% to hit) The zap misses the jackal. The jackal bites you. Unknown command. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....................#.##'# .....#..#.#.........#.##.# ........#.#.........#.##.# ......................>....#.##.# ..(#.#.#..#..#.#.##....###.#.##.# .$.....#. #..#.#.##....###.#.##.# ....r###. #..#.#.##........#.##.# ......... #..#.#.##..#.###.#.##.. ...hh... #..#.#@##........#.#### ...h....###..#.#h##..#.###.#.# #. ...# ......#.##........#.# #. .$#########.##.#.###.#.#####.# #. .....).............#...# #.# #. ..#######.#######..##..# #.# #. ..# #.......#..##..# #.# #. ..# ###.....#..###.## #.# #. ..# #..........#..# #.# #. You could see a jackal. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) 3 goblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 3 bats (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 545 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1029 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, minmay_crystal_room, minmay_misc_feat_doors Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 40 Armor: Robe || 3 Dodge: Dodged || 26