Seeded DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 11313252032351667046 (custom seed) 30 Jingleheimer the Chiller (level 3, 0/26 HPs) Began as a Merfolk Ice Elementalist on Mar 9, 2022. Slain by an adder skeleton (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:34 (1867 turns). Jingleheimer the Chiller (Merfolk Ice Elementalist) Turns: 1867, Time: 00:05:35 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 18% Magic: 0/6 EV: 12 Int: 14 God: Gold: 72 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit Scrolls d - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of experience {unknown} c - a potion of attraction {unknown} f - a potion of haste {unknown} g - a potion of curing {unknown} Skills: * Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 5.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 2% 1 b - Frozen Ramparts Ice 32% 1d5 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 9% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The adder skeleton completely resists. The adder skeleton closely misses you. The adder skeleton closely misses you. The adder skeleton bites you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (severely damaged) You freeze the adder skeleton. The adder skeleton resists. The adder skeleton is almost destroyed. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * The adder skeleton closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (almost destroyed) You freeze the adder skeleton. The adder skeleton resists. The adder skeleton is almost destroyed. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * The adder skeleton closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (almost destroyed) You freeze the adder skeleton but do no damage. The adder skeleton completely resists. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (almost destroyed) You freeze the adder skeleton. The adder skeleton resists. The adder skeleton is almost destroyed. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * The adder skeleton barely misses you. Unknown command. You completely miss the adder skeleton. The adder skeleton is almost destroyed. The adder skeleton bites you. You die... ######## #......# #......# #.._...# #######......# #............# # #.######.##..# .# #.####.#.....# .# #.#...@#.##### .# #.#.##Z#.# ##### #.#.##.#.# ..... #.#...<#.# ...>. #.####.#.# #.... #......#†# #r... ########.# #.... #........# #.... #.######## You could see an adder skeleton. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 7 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 806 | D:1 | You fall into a shaft and drop 1 floor! 823 | D:1 | Reached skill level 5 in Ice Magic 1169 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 1657 | D:1 | Learned a level 3 spell: Frozen Ramparts 1674 | D:2 | Found a glowing golden altar of the Shining One. 1691 | D:2 | Reached skill level 1 in Fighting 1867 | D:2 | Slain by an adder skeleton Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, minmay_crystal_room, minmay_misc_feat_doors D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.2 Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 22 Punch || 1 Cast: Freeze || 51 Frozen Ramparts || 1 Stab: Sleeping || 1 Armor: Robe || 15 Dodge: Dodged || 48