Seeded DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 1185 Jingleheimer the Bolt Thrower (level 8, -1/60 HPs) Began as a Gnoll Wanderer on Mar 10, 2022. Slain by Edmund ... wielding a +3 flail of holy wrath (2 damage) ... on level 5 of the Dungeon. The game lasted 00:14:28 (6149 turns). Jingleheimer the Bolt Thrower (Gnoll Wanderer) Turns: 6149, Time: 00:14:28 Health: -1/60 AC: 5 Str: 17 XL: 8 Next: 42% Magic: 14/14 EV: 21 Int: 21 God: Gold: 1265 SH: 0 Dex: 12 Spells: 15/15 levels left rFire . . . SeeInvis . n - +1 whip of Eternal Harmony {flame, rElec Int+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . u - +1 hat rElec + Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.20/turn a - ring of Ritig {EV+4 Int+4 Stlth+} MPRegen 0.14/turn c - ring "Taghutwie" {EV+4 Int+7} @: studying Invocations A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1265 gold pieces. Inventory: Hand Weapons n - the +1 whip of Eternal Harmony (weapon) {flame, rElec Int+2} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. x - the +3 shortbow of Wounding {speed, rC++ Will+ SInv} (You acquired it on level 4 of the Dungeon) Attacks with this weapon are significantly faster. rC: It greatly protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. Missiles d - 22 bolts h - 3 poisoned darts (quivered) Armour b - a +4 plate armour e - a +0 pair of gloves (worn) f - a +0 leather armour (worn) r - a +0 chain mail u - a +1 hat (worn) Jewellery a - the ring of Ritig (left hand) {EV+4 Int+4 Stlth+} (You acquired it on level 4 of the Dungeon) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. c - the ring "Taghutwie" (right hand) {EV+4 Int+7} (You acquired it on level 4 of the Dungeon) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+7). k - a ring of protection from fire l - a ring of resist corrosion Wands p - a wand of flame (48) q - a wand of mindburst (17) Scrolls g - 2 scrolls of teleportation {unknown} j - 5 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} s - 2 scrolls of summoning {unknown} v - a scroll of amnesia {unknown} Potions i - 2 potions of haste o - a potion of heal wounds {unknown} t - a potion of lignification {unknown} w - a potion of mutation {unknown} z - a potion of ambrosia {unknown} Skills: + Level 4.2 Fighting + Level 3.2 Short Blades + Level 3.2 Long Blades + Level 3.2 Axes + Level 3.2 Maces & Flails + Level 3.2 Polearms + Level 3.2 Staves + Level 3.2 Slings + Level 7.4 Bows + Level 7.4 Crossbows + Level 3.2 Throwing + Level 3.2 Armour + Level 4.2 Dodging + Level 4.1 Stealth + Level 3.2 Shields + Level 3.2 Unarmed Combat + Level 4.3 Spellcasting + Level 2.6 Conjurations + Level 2.6 Hexes + Level 2.6 Summonings + Level 2.6 Necromancy + Level 2.6 Translocations + Level 2.6 Transmutations + Level 2.6 Fire Magic + Level 2.6 Ice Magic + Level 2.6 Air Magic + Level 2.6 Earth Magic + Level 2.6 Poison Magic + Level 3.8 Invocations + Level 3.2 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 15% N/A 7% 2 Sublimation of Blood Necr 15% N/A 7% 2 Wereblood Tmut 15% N/A 7% 2 Ozocubu's Armour Ice 15% N/A 14% 3 Dispel Undead Necr 15% 3d10 41% 4 Sticky Flame Conj/Fire 15% 2d4 41% 4 Ozocubu's Refrigeration Ice 7% 4d6 100% 7 Summon Hydra Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Qazlal Sif Muna The Shining One Annotations: D:3 2 transporters, tizbic2's ghost, amateur GrFi D:5 exclusion: upstairs, Edmund; Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Edmund closely misses you. You closely miss Edmund. Edmund is severely wounded. Edmund closely misses you. You closely miss Edmund. Edmund is severely wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund closely misses you. You barely miss Edmund. Edmund is severely wounded. Edmund closely misses you. You hit Edmund but do no damage. You bite Edmund. Edmund is severely wounded. Edmund completely misses you. You closely miss Edmund. Edmund is severely wounded. Edmund misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +3 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You hit Edmund. You burn Edmund. Edmund is almost dead. Edmund closely misses you. You barely miss Edmund. Edmund is almost dead. You barely miss Edmund. Edmund is almost dead. Edmund hits you with a +3 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You completely miss Edmund. Edmund is almost dead. Edmund hits you with a +3 flail of holy wrath. * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund hits you with a +3 flail of holy wrath. You die... #...>..#.# #......#># ###'#### . #.# ∆ ... #.# ..<..# #.### ....(( #...########### . .((@## #...#.........##.... . #...#.......@@...... #...#..........##### #(..###.####...# #.#####.# #...# #.......# #...# #######.# #...# ### ##### You could see Edmund. Vanquished Creatures An ice beast (D:5) 3 ogres A sky beast (D:5) A gnoll sergeant (D:5) A water moccasin zombie (D:5) A howler monkey (D:5) A bullfrog zombie (D:5) A hound (D:4) An orc priest (D:4) 2 bullfrog skeletons A jelly (D:5) Ijyb (D:5) 3 iguanas Natasha (thrice) (D:2) An orc wizard (D:5) 3 hound skeletons 3 gnolls (D:4) 3 adders A white imp (D:5) An ufetubus (D:5) 2 adder skeletons (D:4) 3 worms 6 dart slugs 2 orcs 3 bats 8 endoplasms 2 giant cockroaches 10 hobgoblins 5 jackals 8 kobolds 3 quokkas 5 ball pythons A frilled lizard (D:2) 4 goblins 9 rats A spectral hobgoblin (D:4) 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Jingleheimer set off with the following items: a +2 | shortbow, 22 arrows, a +0 hand crossbow, 22 bolts, a +0 | pair of gloves, a +0 leather armour 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 141 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 294 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 629 | D:2 | Reached skill level 1 in Invocations 722 | D:2 | Reached skill level 1 in Short Blades 722 | D:2 | Reached skill level 1 in Long Blades 722 | D:2 | Reached skill level 1 in Axes 722 | D:2 | Reached skill level 1 in Maces & Flails 722 | D:2 | Reached skill level 1 in Polearms 722 | D:2 | Reached skill level 1 in Staves 722 | D:2 | Reached skill level 1 in Slings 722 | D:2 | Reached skill level 1 in Throwing 722 | D:2 | Reached skill level 1 in Armour 722 | D:2 | Reached skill level 1 in Shields 722 | D:2 | Reached skill level 1 in Unarmed Combat 722 | D:2 | Reached skill level 1 in Evocations 734 | D:2 | Found a faded altar of an unknown god. 771 | D:2 | Noticed Natasha 785 | D:2 | Killed Natasha 786 | D:2 | Reached XP level 4. HP: 27/34 MP: 8/8 897 | D:2 | Reached skill level 1 in Conjurations 897 | D:2 | Reached skill level 1 in Hexes 897 | D:2 | Reached skill level 1 in Summonings 897 | D:2 | Reached skill level 1 in Necromancy 897 | D:2 | Reached skill level 1 in Translocations 897 | D:2 | Reached skill level 1 in Transmutations 897 | D:2 | Reached skill level 1 in Fire Magic 897 | D:2 | Reached skill level 1 in Ice Magic 897 | D:2 | Reached skill level 1 in Air Magic 897 | D:2 | Reached skill level 1 in Earth Magic 897 | D:2 | Reached skill level 1 in Poison Magic 1249 | D:2 | Noticed Natasha 1253 | D:2 | Killed Natasha 1254 | D:2 | Reached XP level 5. HP: 40/40 MP: 9/9 1414 | D:2 | Noticed Natasha 1417 | D:2 | Killed Natasha 1450 | D:3 | Found a glowing golden altar of the Shining One. 1998 | D:2 | Found a faded altar of an unknown god. 2373 | D:3 | Found a transporter. 2380 | D:3 | Noticed tizbic2's ghost (amateur GrFi) 2530 | D:3 | Found a transporter. 2947 | D:4 | Found a hazy altar of Hepliaklqana. 3022 | D:4 | Reached XP level 6. HP: 47/47 MP: 10/10 3544 | D:5 | Entered Level 5 of the Dungeon 3916 | D:4 | Identified 4 scrolls of acquirement 3916 | D:4 | Acquired the +3 shortbow of Wounding {speed, rC++ Will+ | SInv} 3922 | D:4 | Acquired 1061 gold pieces 3925 | D:4 | Acquired the ring of Ritig {EV+4 Int+4 Stlth+} 3927 | D:4 | Acquired the ring "Taghutwie" {EV+4 Int+7} 4243 | D:5 | Reached XP level 7. HP: 31/52 MP: 12/12 4247 | D:5 | Noticed Ijyb 4585 | D:3 | Identified the +1 whip of Eternal Harmony {flame, rElec | Int+2} 4714 | D:5 | Killed Ijyb 4733 | D:5 | Noticed Edmund 4878 | D:5 | Found a shimmering blue altar of Sif Muna. 5388 | D:5 | Noticed Sigmund 5412 | D:5 | Reached XP level 8. HP: 37/60 MP: 14/14 5978 | D:5 | Found an opulent altar of Gozag. 5987 | D:5 | Found a stormy altar of Qazlal. 6148 | D:5 | HP: 1/60 [Edmund/+3 flail of holy wrath (4)] 6149 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_ghost_arena, hangedman_glass_teeth D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, due_unseen_surprise D:5: layout_basic, lemuel_doored_altar, overflow_temple_1_default, amethyst_overflow_temple_binary, minmay_manual_mess, uniq_ijyb, uniq_edmund, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Invocations | 1 2 3 | 3.8 Short Blades | 1 2 3 | 3.2 Long Blades | 1 2 3 | 3.2 Axes | 1 2 3 | 3.2 Maces & Flails | 1 2 3 | 3.2 Polearms | 1 2 3 | 3.2 Staves | 1 2 3 | 3.2 Slings | 1 2 3 | 3.2 Throwing | 1 2 3 | 3.2 Armour | 1 2 3 | 3.2 Shields | 1 2 3 | 3.2 Unarmed Combat | 1 2 3 | 3.2 Evocations | 1 2 3 | 3.2 Spellcasting | 3 4 | 4.3 Conjurations | 1 2 | 2.6 Hexes | 1 2 | 2.6 Summonings | 1 2 | 2.6 Necromancy | 1 2 | 2.6 Translocations | 1 2 | 2.6 Transmutations | 1 2 | 2.6 Fire Magic | 1 2 | 2.6 Ice Magic | 1 2 | 2.6 Air Magic | 1 2 | 2.6 Earth Magic | 1 2 | 2.6 Poison Magic | 1 2 | 2.6 Fighting | 3 4 | 4.2 Dodging | 3 4 | 4.2 Stealth | 3 4 | 4.1 Bows | 7 | 7.4 Crossbows | 7 | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | | | 214 || 214 Unarmed | | | 29 || 29 Bite | | | 28 || 28 Shortbow | | | 19 || 19 Punch | | | 7 || 7 Fire: Shortbow | 105 | 145 | 5 || 255 Evoke: Wand | | | 2 || 2 Use: Scroll | | 5 | || 5 Potion | | | 1 || 1 Stab: Sleeping | | | 4 || 4 Distracted | | | 1 || 1 Armor: Leather armour | 5 | 5 | 34 || 44 Dodge: Dodged | 15 | 12 | 286 || 313