Seeded DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13591998346360536447 (custom seed) 40 Jingleheimer the Bolt Thrower (level 3, 0/28 HPs) Began as a Gnoll Wanderer on Mar 10, 2022. Slain by a white imp (4 damage) ... summoned by Natasha ... on level 2 of the Dungeon on Mar 11, 2022. The game lasted 00:01:57 (865 turns). Jingleheimer the Bolt Thrower (Gnoll Wanderer) Turns: 865, Time: 00:01:58 Health: 0/28 AC: 4 Str: 15 XL: 3 Next: 50% Magic: 7/7 EV: 12 Int: 8 God: Gold: 47 SH: 0 Dex: 12 Spells: 7/7 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +2 shortbow (weapon) c - a +0 hand crossbow Missiles b - 13 arrows (quivered ammo) d - 22 bolts h - 3 poisoned darts Armour e - a +0 pair of gloves (worn) f - a +0 leather armour (worn) Jewellery l - a ring of resist corrosion Scrolls g - a scroll of teleportation {unknown} j - 3 scrolls of identify {unknown} k - 2 scrolls of acquirement {unknown} Potions i - a potion of haste {unknown} Skills: + Level 2.6 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 6.5 Bows + Level 6.5 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 2.6 Dodging + Level 2.4 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 2% N/A 43% 2 Dispel Undead Necr 2% 3d7 97% 4 Sticky Flame Conj/Fire 2% 2d3 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: 14 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Natasha, p - white imp Aim: Natasha, carrying a wand of flame (19) (heavily wounded, 58% to hit) You shoot an arrow. The arrow hits Natasha but does no damage. Natasha is heavily wounded. Natasha claws you. * * * LOW HITPOINT WARNING * * * The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... #..##.# #####(###..##.# ......(#..##.# . ......#..##.# ..###..(.$#..##.# ..†.........##†# #..(5. #..##.# #.h5###..##.# #.@.....##.# #....##...##.# #...#...........###### ..⌠ #.................? . #.##..<.....####### .# ###...##.# .# #...##... ∆ #. ##.####### #.# You could see an iron imp (summoned), Natasha and a white imp (summoned). Vanquished Creatures 3 dart slugs A bat (D:1) 3 endoplasms A giant cockroach (D:2) 4 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds (D:1) A quokka (D:2) 2 ball pythons A frilled lizard (D:2) A goblin (D:1) 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Jingleheimer set off with the following items: a +2 | shortbow, 22 arrows, a +0 hand crossbow, 22 bolts, a +0 | pair of gloves, a +0 leather armour 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 219 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 473 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 830 | D:2 | Reached skill level 1 in Invocations 855 | D:2 | Noticed Natasha 865 | D:2 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, chequers_serial_rivers_room_a D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 6.5 Crossbows | | 6.5 Throwing | | 0.8 Armour | | 0.8 Dodging | | 2.6 Stealth | | 2.4 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Fire: Shortbow || 84 Armor: Leather armour || 6 Dodge: Dodged || 17