Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3706457251044624414 72 Jingleheimer the Conjurer (level 4, -7/33 HPs) Began as a Draconian Conjurer on Mar 11, 2022. Mangled by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:24 (2412 turns). Jingleheimer the Conjurer (Draconian Conjurer) Turns: 2412, Time: 00:03:25 Health: -7/33 AC: 5 Str: 11 XL: 4 Next: 6% Magic: 2/7 EV: 12 Int: 19 God: Gold: 77 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Faith . (no shield) rNeg + . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn b - ring of positive energy MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons c - a +0 whip (weapon) Magical Staves g - a staff of poison Jewellery b - a ring of positive energy (left hand) m - a +6 ring of strength Scrolls e - a scroll of silence i - a scroll of noise k - a scroll of torment {unknown} n - a scroll of magic mapping {unknown} o - a scroll of enchant armour {unknown} Potions a - a potion of berserk rage {unknown} d - a potion of heal wounds {unknown} f - a potion of flight {unknown} h - a potion of mutation {unknown} j - a potion of haste {unknown} l - a potion of brilliance {unknown} p - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 16% 1 Apportation Tloc 4% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Shops: D:2 =(*?* Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The endoplasm quivers. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you but does no damage. Grinder hits you. You writhe in agony. Grinder hits you. You writhe in agony. Grinder gestures at you. You resist with significant effort. The endoplasm freezes you. You are frozen. You feel yourself slow down. Grinder hits you but does no damage. You can move again. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) The endoplasm hits you but does no damage. Grinder hits you. You writhe in agony. The endoplasm hits you but does no damage. The searing ray hits Grinder! Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder! Grinder is heavily wounded. You feel yourself speed up. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Grinder hits you! You die... #.####.##..###.# #.#.......#....# #...8...8...8..# #.....#...#....# ##.###.###.#.# #...#...#....# #.8...8...8..# #...#...#....# #..#.###@###...# ##... #5J.# ..## #.. ...8... .# #....#...#...# #...#...###### ###...### # ## You could see Grinder and an endoplasm. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 4 dart slugs 2 endoplasms (D:1) 2 giant cockroaches 3 goblins 4 hobgoblins 5 kobolds (D:1) 3 quokkas 3 ball pythons 3 bats 4 frilled lizards 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 584 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1177 | D:2 | Found Igaxkeim's Weapon Emporium. 1234 | D:2 | Reached skill level 5 in Conjurations 1234 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1426 | D:2 | Found Dip Kam's Magic Scroll Shoppe. 1432 | D:2 | Bought a scroll of identify for 28 gold pieces 1464 | D:2 | Found Geci's Assorted Antiques. 1546 | D:2 | Found a glowing silver altar of Zin. 1745 | D:2 | Found Izxoir's Jewellery Emporium. 1749 | D:2 | Learned a level 2 spell: Searing Ray 1757 | D:2 | Found Xiful's General Store. 2230 | D:3 | Reached XP level 4. HP: 27/33 MP: 3/7 2403 | D:3 | Noticed Grinder 2404 | D:3 | Paralysed by Grinder for 6 turns 2412 | D:3 | HP: 1/33 [frozen (2)] 2412 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_loops_cross, basic_altar, serial_shops, nicolae_shop_bloodbath_and_beyond, nicolae_square_shop, shop, nicolae_shop_trees, nicolae_shop_overgrown_old_shop, minivault_14 D:3: layout_rooms, nicolae_dithmenos_shadow_blocks, ebering_ecumenical_altar_petrified, minmay_misc_feat_four_crosses, minmay_snake_closets, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Tailslap | 1 | || 1 Whip | 11 | || 11 Cast: Magic Dart | 77 | 6 || 83 Searing Ray | | 2 || 2 Use: Scroll | 1 | 1 || 2 Armor: Skin | 12 | 4 || 16 Dodge: Dodged | 20 | 1 || 21