Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 10389223414289814093 449 Jingleheimer the Magician (level 7, -3/45 HPs) Began as a Djinni Conjurer on Apr 9, 2022. Shot with an arrow by a centaur (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:18 (4571 turns). Jingleheimer the Magician (Djinni Conjurer) Turns: 4571, Time: 00:07:20 Health: -3/45 AC: 2 Str: 8 XL: 7 Next: 25% Gold: 134 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . h - +2 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn j - ring of wizardry MPRegen 0.00/turn e - ring of willpower @: confusing by touch, flying, very slightly contaminated, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons g - a +0 club h - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (right hand) j - a ring of wizardry (left hand) n - a +6 ring of dexterity Scrolls b - 2 scrolls of teleportation c - a scroll of noise d - 2 scrolls of immolation f - a scroll of enchant weapon Potions i - 3 potions of curing {unknown} k - 2 potions of attraction {unknown} l - a potion of might {unknown} m - a potion of haste {unknown} o - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 62% N/A 1% 3 d - Fulminant Prism Conj/Hex 15% 3d11 3% 4 e - Iskenderun's Mystic Conj/Tloc 31% 2d8 3% 4 f - Sandblast Erth 62% 2d14 1% 1 g - Scorch Fire 62% 2d8 1% 2 h - Confusing Touch Hex 31% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Kikubaaqudgha Okawaru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The searing ray hits the phantom. The phantom is severely damaged. The searing ray misses the phantom. The searing ray hits the phantom! You destroy the phantom! You finish channelling your searing ray. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, p - centaur You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel enfeebled. You feel yourself slow down. The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... .#### #.........##.# ##### .. #.....######.# #.... #. ####.....## #.# #.... #.####.........# ##.########...< #..#...###.....####........##.... ##...#########.............#..... .....##......).#####......<.>.... ........######..####.......##.... ###.##### ##.@.####.....##.... ###.# ###.# #####.##...# .##.###### ... #.##.### Z...(...... ..... #.##.# ....####### ......# #.##.# ......... ......# #.##.# ......... c.....# #.#..# .......... ......# #...## .......... ##..# You could see a centaur. Vanquished Creatures A phantom (D:4) A scorpion (D:4) 3 wights (D:4) An orc priest (D:2) 2 iguanas 2 adders An adder skeleton (D:4) A worm (D:2) 2 dart slugs (D:1) 6 orcs 6 endoplasms 5 giant cockroaches 7 goblins 7 hobgoblins 3 jackals (D:2) 3 quokkas 6 ball pythons 2 bats 4 frilled lizards 8 kobolds 2 rats (D:1) 73 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 235 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 669 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 669 | D:1 | Learned a level 1 spell: Sandblast 877 | D:1 | Reached skill level 4 in Spellcasting 1525 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 2500 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 2500 | D:3 | Learned a level 2 spell: Scorch 2903 | D:3 | Reached skill level 5 in Spellcasting 3361 | D:3 | Found an iron altar of Okawaru. 3364 | D:3 | Found a snail-covered altar of Cheibriados. 3829 | D:4 | Reached XP level 6. HP: 27/40 MP: 0/0 4200 | D:4 | Reached skill level 6 in Spellcasting 4209 | D:4 | Reached XP level 7. HP: 9/45 MP: 0/0 4209 | D:4 | Learned a level 3 spell: Confusing Touch 4228 | D:4 | Noticed a steam dragon 4571 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_overflow_hidden_temple D:4: layout_rooms, interstate_on_off Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 68 | 67 | 5 || 140 Searing Ray | 3 | 7 | 1 || 11 Iskenderun's Myst | | 3 | 2 || 5 Fulminant Prism | | 1 | || 1 Scorch | | 1 | || 1 Confusing Touch | | | 1 || 1 Use: Scroll | | 6 | || 6 Armor: Robe | | 1 | || 1 Dodge: Dodged | 5 | 6 | 3 || 14