Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 7530275719941159234 (custom seed) 86 Jingleheimer the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Apr 11, 2022. Killed from afar by Natasha (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:08 (2715 turns). Jingleheimer the Magician (Djinni Conjurer) Turns: 2715, Time: 00:03:09 Health: -2/31 AC: 2 Str: 8 XL: 4 Next: 78% Gold: 68 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . i - +0 short sword (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons g - a +0 club i - a +0 short sword of speed (weapon) Missiles e - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a ring of willpower Scrolls l - a scroll of torment {unknown} Potions c - a potion of lignification {unknown} d - a potion of berserk rage {unknown} h - a potion of attraction {unknown} j - a potion of curing {unknown} k - 3 potions of flight {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Shock Conj/Air 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ D:2 * Annotations: D:2 Natasha, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray misses Terence. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 hand axe of freezing! Terence freezes you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Terence screams, "I want your blood!" Terence looks scornfully at you. Terence looks scornfully at you. Terence shouts, "ATTACK!!!" Terence hits you with a +0 hand axe of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * You see here 10 stones. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a stone staircase leading up here. Terence hits you with a +0 hand axe of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * Terence shouts, "DIE!!!" You see here a +0 hunting sling. Natasha, Servant of Life and Death comes into view. Terence closely misses you. Natasha hisses angrily. Blink to where? Press: ? - help, Dir - move target, p - Terence As you read the scroll labelled ZAUWIORPH YLYANK, it crumbles to dust. It was a scroll of blinking. Natasha stares at you and mumbles some strange words. You resist with some effort. Natasha mumbles some strange words. Natasha casts a spell at you. The magic dart hits you! You die... ########## .........# ########.# ##### #[##############...# ########..@.h....#........# ........5.##....@....##...# ##.........#.##.#..#.###.## ########h#.....###.#.# #.# .......@.###.##.#.##.###.# ########## #.......>.....# ### #..##.##......## ######.## #..##.#........### #.....#.# #..##............# #.####.## #.........##.#.#.# You could see Terence and Natasha. Vanquished Creatures Natasha (twice) (D:2) A dart slug (D:2) A ball python (D:1) A bat (D:1) An endoplasm (D:1) 4 giant cockroaches 6 goblins 3 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 3 frilled lizards 2 kobolds (D:2) 2 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 287 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 346 | D:1 | Found Urue's Armour Shoppe. 1246 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 1246 | D:1 | Learned a level 1 spell: Shock 1371 | D:1 | Reached skill level 4 in Spellcasting 1794 | D:2 | Found Wameet's Assorted Antiques. 1861 | D:2 | Noticed Natasha 1867 | D:2 | Killed Natasha 1868 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 2390 | D:2 | Noticed Natasha 2397 | D:2 | Killed Natasha 2451 | D:2 | Noticed Terence 2695 | D:2 | Noticed Natasha 2715 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, serial_shops, shop D:2: layout_loops_ring, serial_shops, shop_fountains, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 66 | 24 || 90 Searing Ray | | 2 || 2 Use: Scroll | | 1 || 1 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 18 | 2 || 20