Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 11337906054559771348 140 Jingleheimer the Sneak (level 5, -1/35 HPs) Began as a Djinni Conjurer on Apr 12, 2022. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:03:26 (3317 turns). Jingleheimer the Sneak (Djinni Conjurer) Turns: 3317, Time: 00:03:27 Health: -1/35 AC: 2 Str: 8 XL: 5 Next: 46% Gold: 55 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of see invisible Scrolls b - a scroll of blinking {unknown} c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} e - a scroll of teleportation {unknown} h - a scroll of fear {unknown} Potions f - a potion of lignification {unknown} g - a potion of might {unknown} i - a potion of attraction {unknown} Skills: - Level 2.1 Dodging + Level 4.7 Stealth - Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 f - Pain Necr 60% 1d7 3% 1 g - Corpse Rot Necr/Air 30% N/A 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You smell decay. * * * LOW HITPOINT WARNING * * * Casting: Corpse Rot (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (36% risk of failure)! Continue anyway? Okay, then. Sigmund gestures at you while chanting. The puff of flame misses you. Casting: Fulminant Prism (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, chance to affect: 79%) Sigmund barely resists. * * * LOW HITPOINT WARNING * * * Sigmund gestures at you while chanting. You resist with some effort. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nothing fresh enough to decay nearby. Casting: Corpse Rot (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Corpse Rot (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 73% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. The magic dart hits you. You die... #.# ...>.........' #.# .......#.#.### #.# #####.#..#.# # #.# #....#.# # #.# #####..#.# # #@# #....).#.# # #.# #......#.# # ##.#########......#.# # #...@.@....'......+.# # ############......##### #..'......+.... #.##......##... #.##........... #.####......... #<# #......... ### #......... #......... You could see Sigmund. Vanquished Creatures 3 gnolls (D:2) 6 adders 4 worms A dart slug (D:1) An orc (D:3) 2 ball pythons 4 bats 3 endoplasms 3 giant cockroaches 5 hobgoblins 4 kobolds A quokka (D:2) A frilled lizard (D:3) 5 goblins 2 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached skill level 2 in Stealth 316 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 877 | D:1 | Found a faded altar of an unknown god. 1325 | D:2 | Reached skill level 3 in Stealth 1325 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1325 | D:2 | Learned a level 1 spell: Pain 1628 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1855 | D:2 | Reached skill level 4 in Stealth 2136 | D:2 | Found Arghye's Distillery. 2211 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 2211 | D:2 | Learned a level 2 spell: Corpse Rot 3287 | D:3 | Noticed Sigmund 3317 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners, chequers_ecumenical_altar_grove, kennysheep_another_room, roderic_roman_lattice D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop D:3: layout_basic, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 4 | 4.7 Dodging | | 2.1 Spellcasting | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 45 | 48 || 93 Searing Ray | | 10 || 10 Pain | | 3 || 3 Corpse Rot | | 1 || 1 Armor: Robe | | 2 || 2 Dodge: Dodged | 4 | 6 || 10