Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8307102108712772869 2 Jingleheimer the Shield-Bearer (level 1, -14/18 HPs) Began as a Formicid Fighter on Aug 1, 2022. Demolished by a goblin ... wielding a +1 dagger of electrocution (16 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (54 turns). Jingleheimer the Shield-Bearer (Formicid Fighter) Turns: 54, Time: 00:00:14 Health: -14/18 AC: 6 Str: 20 XL: 1 Next: 33% Magic: 1/1 EV: 9 Int: 7 God: Gold: 8 SH: 4 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: - Level 3.2 Fighting + Level 2.2 Polearms - Level 3.2 Armour - Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 85% 1 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You reach to attack! You closely miss the goblin. The kobold throws a stone. You block the stone. The goblin hits you with a +1 dagger of electrocution. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is heavily wounded. The goblin drinks a potion. The goblin is healed! You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. x2; You are electrocuted! Ouch! That really hurt! You die... . .. ... .... #####$.# #.K...## #)g....# ###########@##(..# #...........##.....# #.##......###....... #.###...###...## ... #.#............ ## #.#.......... .#.# #....###...###....# ##...#>......#...# #...#.......#...# You could see a goblin and a kobold. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 54 | D:1 | Demolished by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, chequers_serial_rivers_room_b Action || total -------------------------++------- Melee: Trident || 11 Armor: Scale mail || 7 Dodge: Dodged || 2 Block: Buckler || 2