Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1541328981187321792 (custom seed) 86 Jingleheimer the Grave Robber (level 4, 0/30 HPs) Began as a Demonspawn Necromancer on Aug 3, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:08 (3429 turns). Jingleheimer the Grave Robber (DsNe) Turns: 3429, Time: 00:05:09 Health: 0/30 AC: 2 Str: 9 XL: 4 Next: 27% Magic: 1/8 EV: 12 Int: 18 God: Gold: 24 SH: 0 Dex: 13 Spells: 6/8 levels left rFire + . . SeeInvis . f - +2 whip (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -1), resistant, attractive A: powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons f - a +2 whip of venom (weapon) Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) i - a +0 helmet Scrolls b - a scroll of fear {unknown} e - a scroll of summoning {unknown} g - a scroll of magic mapping {unknown} h - a scroll of teleportation {unknown} k - a scroll of identify {unknown} Potions d - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.8 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 92% 1d8 1% 1 b - Animate Skeleton Necr 46% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 11% N/A 16% 4 Freeze Ice 8% 1d3 17% 1 Agony Necr 23% N/A 38% 5 Frozen Ramparts Ice 4% 1d2 45% 3 Hailstorm Conj/Ice 2% 3d3 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The adder poisons you! Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 87%) The adder barely resists. You feel sick. The adder bites you. Unknown command. Found a brass ring. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You are too injured to fight recklessly! Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 87%) The adder writhes in agony. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You hit the dart slug. You kill the dart slug! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.= ...... #.. .#...## #... '.†.' . ...#...# .. ###'#...# .. #.......# .# #......# ..# #......####...# #........@....# ##≈ # #.......##.#..# #≈≈≈# # #......)# .# # #≈≈≈≈# # #........ .. #####≈≈≈≈# # ####......≈≈..≈≈..#≈≈≈≈### .≈≈.≈..≈≈≈≈≈.≈≈≈≈≈≈≈.##. ##.≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈.... ..≈≈≈≈≈≈≈.≈≈≈..≈≈≈.≈.... ≈≈≈.≈≈.≈≈≈≈.≈.≈≈≈... There were no monsters in sight! Vanquished Creatures Robin (D:2) 2 adders (D:2) A dart slug (D:2) An orc (D:2) 4 endoplasms 13 goblins 4 hobgoblins (D:2) 2 jackals (D:1) 3 kobolds (D:2) 3 quokkas 7 ball pythons 3 bats (D:1) A frilled lizard (D:2) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 839 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 839 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 1617 | D:1 | Found a faded altar of an unknown god. 1641 | D:1 | Reached skill level 5 in Necromancy 1888 | D:1 | Learned a level 1 spell: Animate Skeleton 1934 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/6 1949 | D:2 | Noticed Robin 2672 | D:2 | Killed Robin 3203 | D:2 | Reached XP level 4. HP: 28/30 MP: 6/8 3342 | D:2 | Found a runed translucent door. 3343 | D:2 | Noticed Crazy Yiuf 3424 | D:2 | HP: 1/30 [poisoned by an adder] 3429 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, grunt_ministairs_13, minmay_misc_feat_encased, uniq_natasha, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Whip | 5 | 1 || 6 Cast: Pain | 89 | 11 || 100 Animate Skeleton | 2 | || 2 Use: Potion | | 2 || 2 Armor: Robe | 10 | || 10 Dodge: Dodged | 30 | 2 || 32