Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13722739147796345401 (custom seed) 2 Jingleheimer the Skirmisher (level 1, 0/19 HPs) Began as a Ghoul Monk on Aug 19, 2022. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (127 turns). Jingleheimer the Skirmisher (Ghoul Monk) Turns: 127, Time: 00:00:23 Health: 0/19 AC: 2 Str: 14 XL: 1 Next: 40% Magic: 0/0 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Skills: - Level 3.2 Fighting + Level 2.9 Axes - Level 2.6 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The jackal misses you. You miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... .............##.......... #..........##.......... #.........##.......... #........# #.......... #....oh.## #.......... #.#.wh### #......... .. ###h# #........ ... #h# ###.##### .. #@### ###...##### . #...####.......... ###..).#.......... ####............ ###########.. .. . You could see a worm, an orc and 4 jackals. Vanquished Creatures A goblin (D:2) A quokka (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 8 | D:1 | You fall into a shaft and drop 1 floor! 127 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, ebering_ecumenical_altar_abandoned D:2: layout_rooms, minivault_24, minmay_tetromino_o4 Action || total -------------------------++------- Melee: Hand axe || 29 Punch || 1 Armor: Robe || 9 Dodge: Dodged || 35