Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13722739147796345401 (custom seed) 65 Jingleheimer the Chopper (level 4, -1/34 HPs) Began as a Barachi Gladiator on Aug 19, 2022. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1640 turns). Jingleheimer the Chopper (Barachi Gladiator) Turns: 1640, Time: 00:01:37 Health: -1/34 AC: 9 Str: 18 XL: 4 Next: 14% Magic: 4/4 EV: 8 Int: 8 God: Gold: 62 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 chain mail rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) h - 4 atropa-tipped darts Armour b - a +0 leather armour c - a +0 helmet (worn) j - a +0 chain mail (worn) Scrolls e - a scroll of teleportation {unknown} f - 2 scrolls of fog {unknown} g - a scroll of amnesia {unknown} i - a scroll of acquirement {unknown} k - a scroll of blinking {unknown} Potions l - a potion of brilliance {unknown} Skills: - Level 2.4 Fighting + Level 5.4 Axes - Level 2.0 Throwing - Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit Terence. Terence is moderately wounded. Terence completely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence says, "How do you enjoy it?" Terence hits you with a +0 trident! You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 trident! Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. Terence shouts, "Get ready for death!" Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You slash Terence! Terence is almost dead. Terence barely misses you. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 trident! You die... ##..........## ##............# # ##########.............. # ###...##.................. # ####[........................ # ##....##.###.................. # #..##.##.###.................. # #..##.(..).#.@..#............# # #......##(.#.@..##...........# # ##.#.##.##....##..............# ###..#.##.....####.###.........<# #...##.....#..##...###..........# ....##...##..###.#..##..........# #.#.........###..##.#.......(..## ..##..##........###...#........## #....................#..........# #.##.....##########.##..........# You could see Terence (strong). Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) An orc (D:2) An endoplasm (D:1) A giant cockroach (D:1) 8 goblins 3 hobgoblins (D:1) 7 jackals 2 quokkas (D:2) 5 ball pythons 5 bats 4 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Barachi Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 271 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 279 | D:1 | Reached skill level 4 in Axes 599 | D:1 | Found a faded altar of an unknown god. 605 | D:1 | Reached XP level 3. HP: 20/28 MP: 3/3 1061 | D:2 | Reached skill level 5 in Axes 1212 | D:2 | Reached XP level 4. HP: 28/34 MP: 4/4 1628 | D:3 | Noticed Terence 1640 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_rooms, ebering_ecumenical_altar_abandoned D:2: layout_rooms, minivault_24, minmay_tetromino_o4 D:3: layout_basic, overflow_temple_1_default, gammafunk_temple_overflow_wave, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 5 | 5.4 Fighting | | 2.4 Throwing | | 2.0 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 86 | 23 || 109 Punch | 1 | || 1 Abil: Hop | 1 | || 1 Armor: Leather armour | 12 | || 12 Chain mail | 60 | 12 || 72 Dodge: Dodged | 57 | 15 || 72