Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4550438392950030113 (custom seed) 18986 Jingleheimer the Spear-Bearer (level 12, -11/184 HPs) Began as a Purple Draconian Berserker on Aug 21, 2022. Was an Elder of Trog. Mangled by a white ugly thing (29 damage) ... on level 13 of the Dungeon. The game lasted 00:21:51 (13723 turns). Jingleheimer the Spear-Bearer (DrBe) Turns: 13723, Time: 00:21:51 Health: -11/184 AC: 12 Str: 21 (23) XL: 12 Next: 32% Magic: 0/21 EV: 15 Int: 9 (10) God: Trog [****..] Gold: 587 SH: 4 Dex: 10 Spells: 11/11 levels left rFire + . . SeeInvis . M - +3 trident (vamp) rCold . . . Faith . N - +0 buckler rNeg . . . Spirit + (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . e - +2 pair of gloves Will +.... C - +0 pair of boots Stlth .......... u - amulet of guardian spirit HPRegen 0.40/turn b - ring of magical power MPRegen 0.17/turn G - ring of protection from fire @: berserking, slowed A: breathe power, AC +8, unfitting armour, cold-blooded, camouflage 1, robust 1, wild magic 1 a: Breathe Dispelling Energy, Renounce Religion, Berserk, Trog's Hand, Brothers in Arms You were on level 13 of the Dungeon. You worshipped Trog. Trog was greatly pleased with you. You visited 2 branches of the dungeon, and saw 14 of its levels. You collected 587 gold pieces. Inventory: Hand Weapons m - the +8 trident of Butchery {antimagic, rF+ rN++} (You found it on level 3 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rN: It greatly protects you from negative energy. M - a +3 vampiric trident (weapon) Missiles f - 7 javelins r - 30 poisoned darts (quivered) s - 15 boomerangs H - 6 boomerangs of dispersal P - 5 throwing nets Armour e - a +2 pair of gloves (worn) C - a +0 pair of boots (worn) L - a +0 kite shield N - a +0 buckler (worn) Jewellery b - a ring of magical power (left hand) u - an amulet of guardian spirit (around neck) A - a +4 ring of protection G - a ring of protection from fire (right hand) Q - an amulet of the acrobat Wands o - a wand of digging (7) p - a wand of flame (2) J - a wand of acid (7) K - a wand of iceblast (31) Scrolls c - a scroll of enchant armour g - a scroll of magic mapping q - 3 scrolls of blinking w - 2 scrolls of teleportation x - a scroll of fear y - 2 scrolls of immolation z - 2 scrolls of amnesia E - a scroll of vulnerability {unknown} F - a scroll of noise I - a scroll of acquirement {unknown} O - 2 scrolls of torment {unknown} R - a scroll of fog Potions a - a potion of heal wounds d - a potion of curing h - a potion of lignification i - 4 potions of berserk rage j - a potion of brilliance k - 2 potions of mutation l - a potion of flight n - a potion of resistance {unknown} t - a potion of cancellation {unknown} v - a potion of degeneration B - a potion of haste {unknown} D - a potion of might Skills: - Level 12.0 Fighting - Level 12.0 Polearms - Level 12.0 Dodging + Level 4.6 Shields You had 11 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:6 Lair (0/6) D:10 Orc (0/2) D:12 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 exclusion: statue D:11 exclusions: 4 doors and 2 more exclusions Innate Abilities, Weirdness & Mutations You can breathe bolts of dispelling energy. Your rich purple scales are hard. (AC +8) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your skin changes colour to match your surroundings (Stealth+). You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The white ugly thing gores you. The white ugly thing freezes you!! * * * LOW HITPOINT WARNING * * * You barely miss the white ugly thing. The white ugly thing is lightly wounded. The white ugly thing closely misses you. You hit the white ugly thing. Your tail-slap misses the white ugly thing. The white ugly thing is lightly wounded. You puncture the white ugly thing! You feel better. Your tail-slap misses the white ugly thing. The white ugly thing is moderately wounded. The white ugly thing gores you! * * * LOW HITPOINT WARNING * * * The white ugly thing freezes you!! * * * LOW HITPOINT WARNING * * * You puncture the white ugly thing! You tail-slap the white ugly thing! The white ugly thing is heavily wounded. You closely miss the white ugly thing. You tail-slap the white ugly thing! The white ugly thing is severely wounded. The white ugly thing gores you! * * * LOW HITPOINT WARNING * * * The white ugly thing freezes you!! You feel yourself slow down. You die... ######### §§§....................# §§§#######.....#.......# §§§§...................# §§§§...................# #######................# #... #................# #.. #.............##.# #.# #.........@u.....# #.#####....#####.......# ......#..(.# #.......# ......'....# #.......# ..##..#.##.# #.......# ..##..#.##.# #...##>.# ......#.##.# #.... ..# ......#....# +..... .# #######....# You could see a white ugly thing. Vanquished Creatures Josephine (D:11) Harold (D:10) A boulder beetle (D:13) 4 two-headed ogres An ugly thing (D:12) 3 manticores (D:12) A cyclops (D:13) 2 unseen horrors (D:12) A gargoyle (D:12) 2 komodo dragons 4 kobold demonologists A freezing wraith (D:12) 3 trolls Grinder (D:6) A shadow (D:11) A water elemental (D:12) 7 wraiths 9 yaks Sigmund (D:2) A vampire (D:10) 3 steam dragons 3 vampire mosquitoes (D:12) 6 water moccasins 7 orc warriors A black bear (D:6) A sky beast (D:6) An ice beast (D:7) An ogre (D:5) A necrophage (D:6) 4 centaurs A phantom (D:5) 2 kobold brigands (D:10) 4 scorpions 2 gnoll sergeants A water moccasin skeleton (D:4) 5 killer bees (D:10) 5 wights (D:8) 5 howler monkeys 7 electric eels 2 centaur zombies 3 bullfrog zombies 3 hounds A bullfrog skeleton (D:7) 6 orc priests A jelly (D:5) 3 centaur skeletons Ijyb (D:4) An iguana (D:6) 10 orc wizards A killer bee zombie (D:7) Robin (D:4) 6 gnolls A howler monkey zombie (D:9) 4 adders 4 white imps An ufetubus (D:5) 2 worms 31 orcs 5 bats 7 endoplasms 2 giant cockroaches 13 goblins 10 hobgoblins 4 jackals (D:3) 5 quokkas 5 ball pythons A frilled lizard (D:1) 9 kobolds 5 rats 254 creatures vanquished. Vanquished Creatures (collateral kills) Frances (D:12) 1 creature vanquished. Vanquished Creatures (others) 27 plants 27 creatures vanquished. Grand Total: 282 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Draconian Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 712 | D:1 | Reached XP level 2. HP: 25/26 MP: 2/2 1189 | D:2 | Noticed Sigmund 1211 | D:2 | Killed Sigmund 1212 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1212 | D:2 | Reached XP level 4. HP: 38/38 MP: 4/4 1212 | D:2 | Reached XP level 5. HP: 45/45 MP: 5/5 1872 | D:3 | Identified the +8 trident of Butchery {antimagic, rF+ rN++} 1898 | D:3 | Found a faded altar of an unknown god. 1903 | D:3 | Reached ** piety under Trog 2148 | D:3 | Found a radiant altar of Vehumet. 2148 | D:3 | Noticed a frost-covered statue 2220 | D:3 | Found a basalt altar of Yredelemnul. 2489 | D:4 | Reached XP level 6. HP: 50/51 MP: 2/6 2497 | D:4 | Noticed Ijyb 2498 | D:4 | Identified the +1 leather armour "Xouhar" {rC+ Regen+ | Int+2} 2507 | D:4 | Killed Ijyb 2531 | D:4 | Noticed Robin 2647 | D:4 | Killed Robin 2840 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2924 | D:4 | Found a shadowy altar of Dithmenos. 2924 | D:4 | Found a glowing silver altar of Zin. 2925 | D:4 | Found a burning altar of Makhleb. 2926 | D:4 | Found a sacrificial altar of Ru. 2927 | D:4 | Found a glowing golden altar of the Shining One. 2927 | D:4 | Found a stormy altar of Qazlal. 2927 | D:4 | Found an iron altar of Okawaru. 2928 | D:4 | Found a blossoming altar of Fedhas. 3223 | D:5 | Entered Level 5 of the Dungeon 3241 | D:5 | Reached *** piety under Trog 3247 | D:5 | Your scales start taking on a rich purple colour. 3247 | D:5 | Reached XP level 7. HP: 35/57 MP: 2/7 3986 | D:5 | Reached XP level 8. HP: 59/63 MP: 2/8 3991 | D:5 | Reached skill level 10 in Polearms 4019 | D:5 | Found a hazy altar of Hepliaklqana. 4195 | D:6 | Noticed Grinder 4207 | D:6 | Killed Grinder 4707 | D:6 | Found a staircase to the Ecumenical Temple. 4766 | Temple | Entered the Ecumenical Temple 5548 | D:6 | Reached XP level 9. HP: 70/70 MP: 3/9 6017 | D:7 | Reached skill level 5 in Fighting 6909 | D:8 | Reached skill level 5 in Dodging 7179 | D:8 | Reached **** piety under Trog 8028 | D:9 | Reached XP level 10. HP: 77/86 MP: 3/10 8329 | D:10 | Entered Level 10 of the Dungeon 8602 | D:10 | Noticed Harold 8616 | D:10 | Killed Harold 8711 | D:10 | Noticed a two-headed ogre 8717 | D:10 | Killed a two-headed ogre 8790 | D:10 | Noticed an orange demon 8794 | D:10 | Noticed a soul eater 8809 | D:10 | Noticed a rust devil 8883 | D:10 | Found a snail-covered altar of Cheibriados. 8927 | D:10 | Noticed a two-headed ogre 8937 | D:10 | Killed a two-headed ogre 9038 | D:10 | Reached skill level 10 in Fighting 9262 | D:10 | Reached XP level 11. HP: 56/100 MP: 2/11 9693 | D:10 | Found a staircase to the Lair. 10295 | D:11 | Noticed Josephine 10310 | D:11 | Killed Josephine 10578 | D:11 | Noticed a two-headed ogre 10589 | D:11 | Killed a two-headed ogre 10992 | D:11 | Noticed a two-headed ogre 11000 | D:11 | Killed a two-headed ogre 11072 | D:12 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 11072 | D:12 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 11072 | D:12 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 11083 | D:12 | Reached skill level 10 in Dodging 12016 | D:12 | Found a staircase to the Orcish Mines. 12071 | D:12 | Noticed Frances 12216 | D:12 | Noticed a sun demon 12222 | D:12 | Killed Frances 12521 | D:12 | Reached XP level 12. HP: 123/123 MP: 12/12 12783 | D:12 | Reached skill level 1 in Shields 13564 | D:13 | Noticed a boulder beetle 13572 | D:13 | Killed a boulder beetle 13723 | D:13 | Mangled by a white ugly thing Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_corners D:2: layout_rooms, minivault_5, minmay_tromino_v4_b, uniq_sigmund D:3: minmay_skewed_foursquare, layout_basic, mainiacjoe_overflow_surrounded_room, vehumet_statue, shapermc_ecumenical_altar_starsandcircs D:4: layout_cave_pools, grunt_temple_overflow_open, kennysheep_little_box, uniq_robin, uniq_ijyb D:5: layout_cave_pools, hangedman_decor_clover_reticule, minmay_liquid_box, minmay_ruined_shrine D:6: layout_loops_corners, minmay_temple_entry_waves, uniq_grinder D:7: wad_woods_pond, layout_basic D:8: layout_basic, minmay_misc_feat_plants D:9: layout_basic, minmay_misc_feat_roman, nrook_mini_vaults D:10: layout_roguey, kennysheep_mini_moat, david_lair_shrubbed, uniq_harold D:11: layout_roguey, uniq_josephine D:12: layout_stronghold, erik_orc_2, hangedman_abyss_or_decor_passed, uniq_frances D:13: layout_stronghold Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Polearms | 6 7 8 9 12 | 12.0 Dodging | 6 8 11 12 | 12.0 Fighting | 7 10 12 | 12.0 Shields | 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Spear | 66 | 46 | | || 112 Tailslap | 7 | 7 | 26 | 84 || 124 Trident | | 101 | 251 | 598 || 950 Punch | | | 3 | || 3 Throw: Dart | | | 4 | 7 || 11 Invok: Berserk | 1 | | 1 | 11 || 13 Trog's Hand | | | | 5 || 5 Brothers in Arms | | | | 1 || 1 Abil: Breathe Dispellin | | | 8 | 4 || 12 Evoke: Wand | | | 6 | 7 || 13 Use: Scroll | | 3 | 5 | 6 || 14 Potion | | 1 | 2 | 5 || 8 Stab: Sleeping | 1 | 1 | | || 2 Distracted | | 1 | 1 | || 2 Armor: Skin | 8 | 51 | 77 | 193 || 329 Dodge: Dodged | 29 | 75 | 82 | 262 || 448 Block: Buckler | | | | 47 || 47