Seeded DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6053031564555097609 (custom seed) 498 Jingleheimer the Magician (level 7, -7/53 HPs) Began as a Djinni Conjurer on Aug 30, 2022. Mangled by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:08:47 (6478 turns). Jingleheimer the Magician (Djinni Conjurer) Turns: 6478, Time: 00:08:47 Health: -7/53 AC: 4 Str: 7 (8) XL: 7 Next: 39% Gold: 88 EV: 12 Int: 17 (19) God: SH: 0 Dex: 17 (18) rFire + + . SeeInvis . o - +2 dagger (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . f - +1 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn w - +6 ring of dexterity MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 163 gold pieces. You spent 75 gold pieces at shops. Inventory: Hand Weapons c - a +0 short sword o - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) f - a +1 pair of gloves (worn) Jewellery w - a +6 ring of dexterity (left hand) Scrolls d - 2 scrolls of teleportation h - a scroll of silence l - a scroll of immolation p - a scroll of identify r - a scroll of acquirement {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of summoning {unknown} u - a scroll of fear {unknown} v - a scroll of blinking x - a scroll of enchant armour y - a scroll of noise {unknown} Potions b - a potion of lignification e - a potion of might g - 2 potions of berserk rage i - a potion of mutation j - 2 potions of flight k - a potion of haste m - 6 potions of curing n - a potion of degeneration q - 2 potions of heal wounds z - a potion of invisibility Skills: + Level 4.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 2% 2 c - Dazzling Flash Conj/Hex 42% N/A 4% 3 d - Fulminant Prism Conj/Hex 10% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 17% 4 f - Apportation Tloc 42% N/A 1% 1 g - Wereblood Tmut 21% N/A 2% 2 h - Portal Projectile Hex/Tloc 42% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:3 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The two-headed ogre shouts in stereo! You hear a shout! Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. The magic dart hits the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 89% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... .# #^# #..#### #.# .# .####<#####.....# ##.## ##.## # .....†..........###...###...# .# #####.#####.###.##.###.##...##.# # #.# #.# #)#.## ##........# #.# #.# #...# #.......### ... #.###...## ##.......... #.# #........# #.##....#### #.# #.###.@##...#..>....# .. #.O# #........<.## .......$.# #.##........## #.#.###..# # ####........ #..# #......## ...# ###...## ..## ##.## ...# #.# ..## #.# You could see a two-headed ogre. Vanquished Creatures An ogre (D:4) An elf zombie (Ossuary) A human zombie (Ossuary) A centaur zombie (Ossuary) An orc priest (D:4) Terence (D:3) An iguana (D:3) An orc wizard (D:4) 2 mummies (Ossuary) 3 adders 2 adder zombies (Ossuary) An adder skeleton (D:4) 2 worms (D:2) 2 dart slugs (D:2) 10 orcs 8 ball pythons 7 endoplasms 5 giant cockroaches 8 hobgoblins 5 kobolds 2 quokkas 2 bats (D:1) 5 frilled lizards 10 goblins A goblin zombie (Ossuary) 8 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) 12 kobold zombies (Ossuary) 7 orc zombies (Ossuary) 10 rats A rat zombie (Ossuary) 123 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 463 | D:1 | Reached skill level 1 in Fighting 463 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 995 | D:1 | Reached XP level 3. HP: 20/27 MP: 0/0 995 | D:1 | Learned a level 1 spell: Apportation 2235 | D:2 | Reached XP level 4. HP: 9/33 MP: 0/0 3207 | D:2 | You are sucked into a shaft and drop 2 floors! 3217 | D:4 | Noticed an ogre 3223 | D:4 | Killed an ogre 3224 | D:4 | Reached skill level 4 in Spellcasting 3224 | D:4 | Reached XP level 5. HP: 3/40 MP: 0/0 3224 | D:4 | Learned a level 2 spell: Wereblood 3406 | D:4 | Found a sand-covered staircase. 3463 | Ossuary | Entered an ossuary 4337 | Ossuary | Reached XP level 6. HP: 15/46 MP: 0/0 4848 | D:3 | Found Jyz Taim's Magic Scroll Shop. 4856 | D:3 | Bought a scroll of blinking for 75 gold pieces 4969 | D:3 | Found a faded altar of an unknown god. 5050 | D:3 | Reached XP level 7. HP: 50/53 MP: 0/0 5050 | D:3 | Learned a level 3 spell: Portal Projectile 5121 | D:3 | Noticed Terence 5134 | D:3 | Killed Terence 5135 | D:3 | Reached skill level 5 in Spellcasting 6467 | D:4 | Noticed a two-headed ogre 6478 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_basic D:3: layout_basic, chequers_ecumenical_altar_simple_redux, serial_shops, shop_fountains, dk_noncrumbling_3, uniq_terence D:4: layout_loops_ring, nicolae_ossuary_entry_plus, serial_shops, nicolae_square_shop, kennysheep_little_box, nicolae_shop_crystal, glass_columns_c Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.9 Spellcasting | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | | 2 | || 2 Dagger | | | 1 || 1 Cast: Magic Dart | 73 | 109 | 28 || 210 Searing Ray | 5 | 9 | 6 || 20 Wereblood | | 1 | 2 || 3 Fulminant Prism | | 1 | 1 || 2 Iskenderun's Myst | | 3 | 1 || 4 Use: Scroll | | 4 | 4 || 8 Potion | | 4 | 4 || 8 Armor: Robe | 2 | 18 | || 20 Dodge: Dodged | 11 | 27 | 7 || 45