Seeded DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1 (custom seed) 89 Jingleheimer the Slasher (level 4, -2/33 HPs) Began as a Merfolk Gladiator on Nov 3, 2022. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:01:54 (2440 turns). Jingleheimer the Slasher (Merfolk Gladiator) Turns: 2440, Time: 00:01:54 Health: -2/33 AC: 12 Str: 20 XL: 4 Next: 55% Magic: 4/4 EV: 23 Int: 7 God: Gold: 163 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold + + . Faith . (no shield) rNeg + . . Spirit . p - +0 chain mail rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... o - +2 pair of boots Stlth .......... g - amulet of the acrobat HPRegen 0.11/turn i - ring "Toclur" {rC++ rN+ rCorr Str+4 Dex-2} MPRegen 0.09/turn (no ring) @: lethally poisoned (-2 -> -18), on berserk cooldown, acrobatic, slowed, very slow A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin m - 3 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) o - a +2 pair of boots (worn) p - a +0 chain mail (worn) Jewellery g - an amulet of the acrobat (around neck) i - the ring "Toclur" (left hand) {rC++ rN+ rCorr Str+4 Dex-2} (You acquired it on level 2 of the Dungeon) [ring of resist corrosion] Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Scrolls k - 2 scrolls of identify {unknown} l - a scroll of fog {unknown} Potions f - a potion of haste {unknown} h - a potion of flight {unknown} j - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 6.3 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 99% 1 Necrotise Necr 0% 1d4 99% 1 Summon Small Mammal Summ 0% N/A 99% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold hits you but does no damage. You are more poisoned. You barely miss the kobold. You feel very sick. The kobold hits you with a +2 dagger of venom. You are lethally poisoned! You are too injured to fight recklessly! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You are too injured to fight recklessly! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel very sick. The kobold hits you with a +2 dagger of venom. You are more poisoned. You slash the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. Things that are here: a +2 dagger of venom; a hobgoblin corpse You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel very sick. You are too berserk! You are too berserk! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ###### ......########### #..........:# #.>########.# #......# #)# ##.###.# #@# #)# #.# #.###.# #.# #.....# #.# #.##### #.# #.# #.# #.# #.# #.# #.# #.########. There were no monsters in sight! Vanquished Creatures 3 gnolls 2 adders (D:2) A worm (D:2) 7 endoplasms A giant cockroach (D:1) 7 goblins 4 hobgoblins 3 kobolds A quokka (D:1) 2 ball pythons (D:2) 2 bats 3 frilled lizards 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 168 | D:1 | Reached skill level 4 in Long Blades 222 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 800 | D:2 | Identified a scroll of acquirement 800 | D:2 | Acquired the ring "Toclur" {rC++ rN+ rCorr Str+4 Dex-2} 818 | D:2 | Reached skill level 5 in Long Blades 818 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 1728 | D:2 | Reached XP level 4. HP: 14/33 MP: 4/4 1987 | D:2 | Reached skill level 6 in Long Blades 2439 | D:2 | HP: 2/49 [poisoned by a kobold] 2440 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic D:2: layout_loops_ring D:3: layout_basic, serial_shops, nicolae_shop_stone, st_stairs_9, minmay_misc_feat_doors, eino_curves_03, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 6 | 6.3 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 78 | 39 || 117 Punch | 1 | || 1 Use: Scroll | 1 | || 1 Potion | | 1 || 1 Armor: Leather armour | 18 | 5 || 23 Chain mail | | 5 || 5 Dodge: Dodged | 64 | 18 || 82