Seeded DCSS version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 405566373636065011 (custom seed) 52 Jingleheimer the Cutter (level 3, 0/19 HPs) Began as a Vine Stalker Fighter on Nov 20, 2022. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:19 (2307 turns). Jingleheimer the Cutter (Vine Stalker Fighter) Turns: 2307, Time: 00:01:20 Health: 0/19 AC: 6 Str: 19 XL: 3 Next: 85% Magic: 3/4 EV: 9 Int: 12 God: Gold: 103 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold + . . Faith . c - +0 buckler rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... e - amulet of magic regeneration HPRegen 0.06/turn h - ring of protection from cold MPRegen 0.49/turn (no ring) @: lethally poisoned (0 -> -11) A: fangs 2, magic shield, antimagic bite, no potion heal 2, clever 1, deterioration 1, sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - an amulet of magic regeneration (around neck) h - a ring of protection from cold (left hand) Scrolls f - a scroll of blinking {unknown} g - a scroll of silence {unknown} i - a scroll of torment {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of teleportation {unknown} l - a scroll of brand weapon {unknown} m - a scroll of noise {unknown} n - a scroll of identify {unknown} Potions d - a potion of might p - a potion of degeneration {unknown} Skills: - Level 2.6 Fighting + Level 3.6 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 0% 1d3 65% 1 Poisonous Vapours Pois/Air 0% N/A 80% 2 Olgreb's Toxic Radiance Pois 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 exclusion: upstairs D:3 exclusion: upstairs Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes deteriorates upon taking damage. Your movements are slightly less encumbered by armour. (ER -2) Message History You are lethally poisoned! The adder poisons you! You barely miss the adder. Your bite misses the adder. The adder is heavily wounded. You feel very sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. You bite the adder. You drain its power. You feel invigorated. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you but does no damage. Okay, then. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You feel less encumbered by your armour. You feel clever. You die... ##....#...# .... .... # # ...##..# .# #........###.# .##.#...?.....# ............... ..#........### .........?...#### #..##.###...(.gS@# #..##.###...#.#### ...##.#.....#.# #..##.........# #..####.##..### ........##..# ............# ...###...#..# #........#..# You could see an adder and a goblin. Vanquished Creatures A gnoll (D:2) An adder (D:2) A worm (D:2) 5 bats 3 endoplasms (D:1) 4 giant cockroaches 3 goblins (D:1) 2 jackals (D:1) A quokka (D:2) 6 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jingleheimer the Vine Stalker Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 352 | D:1 | Reached skill level 2 in Short Blades 565 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 1371 | D:2 | Reached skill level 3 in Short Blades 1408 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/4 2307 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2307 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 2307 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2307 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_basic, ebering_ecumenical_altar_mist, grunt_ministairs_7, minmay_misc_feat_enclosed, chequers_mini_garden, serial_park_tiny_pond, minmay_octomino_e4 D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.6 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action || total -------------------------++------- Melee: Rapier || 90 Bite || 24 Use: Potion || 1 Armor: Scale mail || 40 Dodge: Dodged || 40 Block: Buckler || 17